Jittering while watching replays

This was pointed out by Max0r:

While spectating a replay, there is a ton of camera jitter. Based on my testing, it gets worse when you move diagonally, and it also is tied to the tickrate, because putting your framerate at 64 FPS fixes it. Based on what I know about Source spaghetti this might be related to the Demoman charge turning exploit? It looks like the same effect as the serverside check for excessive strafing that you'd find in TF2.
View attachment Deadlock 2025.11.04 - 07.25.49.196.mp4
 
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