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How about an active item on spirit, T2, that when activated, causes your next bullets to be 95% slower, does 50% bullet damage, but does 12% spirit damage for every bullet, and gain a decently homing shot, similar to Hivehand from Half Life, except it is slower in how it homes (so you can dodge by strafing using geometry), for the next 5 seconds, with a 30s cooldown? It could be called "Para-shot" or something like that. You know, with parasite themes. Or hive. The bullets will try to seek the head.For characters with large bullet spread or shotguns, an item that reduces their spread at long distances could be interesting. IDK how it would turn out competitively speaking, but it seems plausible/interesting.