Invoker Style Hero Please

I don't support this particular idea cause of basic gameplay mechanics (movement)
On top of default dota spells QWERDF you have to have additional keybindings like (WASD, shift, space) to movejump

Imagine playing actual invoker, you have 1-2-3-4 (spheres and invoke) and two additional buttons to cast meteor/blast/etc...
So in midfight everyone is dancing juggling around you, interrupting, while you stay on spot and trying to hit 2-2-1-4-D1

Only way i see invoker-like characters in this game (which only exist to increase avg APM while not increasing efficiency) is:

1. stance-switch-based heroes (see any tekken character / lol implementation of invoker)
2. combo characters (pandamonium from hon, kunkka)
 
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