G. R. T.
Member
Please correct me if I'm wrong I would love to utilize input buffering if possible. Particularly on Yamato.
They added Input buffering on October 10th and have an example video of Yamato inputting her 3rd skill and buffering her 1st skill to be used directly after.
With the following description.
- Added input buffering for ability usage (so if you cast an ability and then quickly cast another ability during its cast time, the next one will fire instead of the input being dropped)
However I haven't been able to replicate this at all on my end. I've asked two friends to attempt to replicate what happens in the video as well and they haven't been able to do it either. I've changed multiple settings including quick cast, confirm cast, instant cast, default settings, default hotkeys, even video settings, vsync, just about everything.
If anyone knows how to consistently do what the video showcases please let me know, if this is a bug, then I hope it gets fixed soon, would love to utilize this.
They added Input buffering on October 10th and have an example video of Yamato inputting her 3rd skill and buffering her 1st skill to be used directly after.
With the following description.
- Added input buffering for ability usage (so if you cast an ability and then quickly cast another ability during its cast time, the next one will fire instead of the input being dropped)
However I haven't been able to replicate this at all on my end. I've asked two friends to attempt to replicate what happens in the video as well and they haven't been able to do it either. I've changed multiple settings including quick cast, confirm cast, instant cast, default settings, default hotkeys, even video settings, vsync, just about everything.
If anyone knows how to consistently do what the video showcases please let me know, if this is a bug, then I hope it gets fixed soon, would love to utilize this.