romaindurandart
New member
Hi, here's a quick video/screenshot of what happened.
Was playing brawl, came back into the hideout and it seams like the indirect shadows were offseted compared to the actual player mesh. (Are you guys using stuff like Distance Fields to do it? seamed like it?)
Was playing brawl, came back into the hideout and it seams like the indirect shadows were offseted compared to the actual player mesh. (Are you guys using stuff like Distance Fields to do it? seamed like it?)