CPULevel2
New member
Using a heavy melee after proccing shadow strike with a dash, jump, etc removes invisibility from the player. However, the invisibility is not cleansed if you buffer a heavy melee during a dash animation.
Upon testing other stamina consuming actions + buffering I've found this interaction only works with a single dash.
Upon testing other stamina consuming actions + buffering I've found this interaction only works with a single dash.