Inconsistent Instant Cast Behavior with Self-Cast & Weapon Firing

Khada

New member
This is sort of 2 'bugs' in one.

Bug 1: Self-Cast with Instant Cast Fails Unless Spammed


Description:
There’s an inconsistency when trying to self-cast items using instant cast. Specifically, the interaction fails unless both the self-cast modifier and the item key are spammed a few times.

Steps to Reproduce:
  1. Enable instant cast for an item (e.g., divine barrier).
  2. Attempt to self-cast by:
    • Holding the self-cast modifier before pressing the item key – doesn’t work.
    • Holding the item key before pressing the self-cast modifier – doesn’t work.
    • Tapping both simultaneously repeatedly – eventually works after multiple tries.
  3. Result: The item only self-casts occasionally when the keys are spammed together.
Expected Behavior:
Self-casting with instant cast should work reliably, regardless of the order the keys are pressed. This would be a significant quality-of-life improvement.


View attachment 2025-05-14 06-29-20.mp4

Bug 2: Instant Cast vs Quick Cast While Firing


There’s a discrepancy in how firing behaves based on the casting method.
  1. With instant cast enabled hold down your primary fire button to shoot continuously.
  2. While holding fire, use an item on an enemy (like Curse) with instant cast and your character continues shooting seamlessly.

  3. Now, switch to quick cast and hold down the fire button.
  4. Use the same item and your character stops firing even though the fire button is still held.

Expected Behavior:
Consistency between instant cast and quick cast would be ideal. Either both should allow seamless firing, or both should interrupt – but right now, only instant cast preserves the firing flow.


View attachment 2025-05-14 06-35-35.mp4


Conclusion:
Both bugs disrupt the smoothness of gameplay and could be addressed as part of quality-of-life improvements. Thank you for your time and for building such a polished game!
 
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