if not change game will die

905507574

New member
first there are so many cheaters report but no use
second there are so many alt accounts and they always fight in a team
we can't play this unfair game
 
Indeed, I also believe that cheating is the biggest problem in this game right now.There are too many level 0 Steam accounts in the Asian server that cheat right from the start.
 
This is a typical problem of a competitive game, I don't understand what Valve was thinking when it did this, if in its previous competitive games such basic problems as cheating were not solved, not to mention the eternal griefing and toxicity.
 
first there are so many cheaters report but no use
second there are so many alt accounts and they always fight in a team
we can't play this unfair game
standard valve multiplayer experience

I can tell you right now that this will never get fixed for the following reasons:

- Compared to other games, steam doesn't ban for specific games like in League where an account has lower value, they ban on a platform account connected to a multitude of games. Hence we will NEVER see IP/HWID bans cause Valves money comes from publishing, not from developing and you don't want to piss off a customer that will happily spend money for the next 20 years. They know exactly who is guilty when the 10th account is burned down and this has been a thing since the early days of CS.

- Valve makes money on cheaters. Everytime a cheater gets banned they create a new account, pay the 5€ fee to make it viable for invites to playtests and the company profits. In CS this has been going so far already that this "feature" has been turned into a business model, called Prime. You have to connect a phone number and pay 15 bucks to get into Prime Matchmaking. Everyone who has played CS knows it is not F2P because Non-prime means atleast three spin botters in every single match.

- Company goals, guidelines and KPIs are set by leadership and product management. Trust me, no developer enjoys watching that mess. But when Big Gabe says we allow cheaters than we do that whether we like it or not.

- Cheating creates content that sells to people. Like in every sport doping is a part of the business and not an issue from a corporate perspective because it creates better results and performance that people enjoy watching, therefore Valve tolerates cheaters and gives them a platform like every other big sports organization tolerates doping. Have a look at pro CS, especially when watching demo files or looking at the movements of players in the background trying to bait out each others wallhack by jumping close to corners and than turning around before they peek. Or have a look at teams like Virtus.Pro, where a player plugs in a USB stick in during a major that gets removed by an admin and he just plugs it back in MULTIPLE times. This has also been captured on camera, sadly I couldn't find the video anymore. Anyways, there has to be a place where "stars" are born and this is right amongst us filthy commons in matchmaking.

Get used to it or eventually get so frustrated with it that you either start doing it yourself or ragequit the game because aside those three options there is none. It is an endless cycles that stirs up more and more people starting to cheat and Valve has successfully proven over the last 20 years that they are not capable to get it under controll or absolutly don't give a f about it so why would they now. If I had to judge from my perspective I would say they made this choice to be like that probably early on due to cost reasons and than decided to profit from it. Not dumb, just unethical.
 
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standard valve multiplayer experience

I can tell you right now that this will never get fixed for the following reasons:

- Compared to other games, steam doesn't ban for specific games like in League where an account has lower value, they ban on a platform account connected to a multitude of games. Hence we will NEVER see IP/HWID bans cause Valves money comes from publishing, not from developing and you don't want to piss off a customer that will happily spend money for the next 20 years. They know exactly who is guilty when the 10th account is burned down and this has been a thing since the early days of CS.

- Valve makes money on cheaters. Everytime a cheater gets banned they create a new account, pay the 5€ fee to make it viable for invites to playtests and the company profits. In CS this has been going so far already that this "feature" has been turned into a business model, called Prime. You have to connect a phone number and pay 15 bucks to get into Prime Matchmaking. Everyone who has played CS knows it is not F2P because Non-prime means atleast three spin botters in every single match.

- Company goals, guidelines and KPIs are set by leadership and product management. Trust me, no developer enjoys watching that mess. But when Big Gabe says we allow cheaters than we do that whether we like it or not.

- Cheating creates content that sells to people. Like in every sport doping is a part of the business and not an issue from a corporate perspective because it creates better results and performance that people enjoy watching, therefore Valve tolerates cheaters and gives them a platform like every other big sports organization tolerates doping. Have a look at pro CS, especially when watching demo files or looking at the movements of players in the background trying to bait out each others wallhack by jumping close to corners and than turning around before they peek. Or have a look at teams like Virtus.Pro, where a player plugs in a USB stick in during a major that gets removed by an admin and he just plugs it back in MULTIPLE times. This has also been captured on camera, sadly I couldn't find the video anymore. Anyways, there has to be a place where "stars" are born and this is right amongst us filthy commons in matchmaking.

Get used to it or eventually get so frustrated with it that you either start doing it yourself or ragequit the game because aside those three options there is none. It is an endless cycles that stirs up more and more people starting to cheat and Valve has successfully proven over the last 20 years that they are not capable to get it under controll or absolutly don't give a f about it so why would they now. If I had to judge from my perspective I would say they made this choice to be like that probably early on due to cost reasons and than decided to profit from it. Not dumb, just unethical.
You mad bro?
 
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