
BIO
By night, Rosie captivates audiences as "Siren" at the opulent Velvet Moon Lounge in Harlem. Infused with magical prowess, Siren's performances transcend the stage, weaving spells that enchant and mesmerize. In the streets, her musical prowess transforms the battlefield into a bebop of chaos and harmony, as her notes and spells weave a captivating rhythm that leaves enemies spellbound and allies empowered.
ABILITIES
Stavestream
Siren sends a magical stream of musical staves that wraps around the target, rooting them in place. Nearby enemies within a small radius of the target are also rooted. All rooted enemies are marked with a musical note above their heads. If Siren shoots any of these notes, they explode, dealing AoE damage.
Note: Shooting the notes does not reset Do Re Mi's scale, but advances it. If the explosion is triggered by the 7th shot in the Do Re Mi scale, the note's explosion deals bonus spirit damage.
Tempo Up
Siren conjures a rhythmic aura that amplifies the movement speed, slide duration, and attack speed of herself and nearby allies. Allies must remain within the aura to sustain the buff, which gradually diminishes if they step outside its range.
Do Re Mi
Siren's shots follow a musical scale, with each consecutive shot on the same enemy increasing her attack speed. Upon reaching the 7th note, Siren delivers a powerful burst of spirit damage and releases a wave of healing energy to nearby allies. Missing a note or switching targets resets the scale, causing her attack speed to revert to normal.
Visual and Audio Feedback: The pitch of her shots ascends with each hit, corresponding to the scale of Do, Re, Mi, and so on. Missing or switching targets causes the pitch and speed to reset, signalling the restart of the scale.
Blue Note
Siren channels a wide area of soothing, melodic magic around her. Enemies who stay within this area for 2 seconds are put to sleep for 5 seconds.
___
Having discovered that a very similar magical musician is already in the works with Cadence, I'll stop short of designing ability upgrades. But just a note that I intended Do Re Mi's 5AP upgrade to shatter barriers on the final hit, making her a solid counter to barrier-based heroes.
What do you think? Any cool ideas here, or is Cadence's design strictly better?