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The problem is that people will lose interest REALLY fast, if the only thing changing will be the map. They spent more than a month on a patch, and other than the map, it was just animation tweaks and new models. Polishing the map will take a lot of time and the devs promised to focus on NEW heroes. The game might lose a lot of it`s playerbase if the next few patches don`t anything fresh.Remember that the map with 4 lanes had a lot of tweaks before Valve had a map they were happy with. They absolutely intend to alter the three lane map until they're satisfied with how it plays.
If three lanes don't work after months of editing and altering, then they've got every reason to swap back to four lanes, but right now they've barely given three lanes a chance.
good thing those are two different teams and likely being worked on simultaneously.The problem is that people will lose interest REALLY fast, if the only thing changing will be the map. They spent more than a month on a patch, and other than the map, it was just animation tweaks and new models. Polishing the map will take a lot of time and the devs promised to focus on NEW heroes. The game might lose a lot of it`s playerbase if the next few patches don`t anything fresh.
Really? Wasn't aware of that. So do we need to expect another big patch with gameplay changes in about a week or so? Since I don't see what the second team was doing for more than a month.good thing those are two different teams and likely being worked on simultaneously.
I don't really see that as being likely. The initial burst of new players that came from releasing the NDA has pretty much completely fallen off and the player base has pretty well leveled out over the last couple of months. It's even started to pick up a bit more during peak times.The problem is that people will lose interest REALLY fast, if the only thing changing will be the map. They spent more than a month on a patch, and other than the map, it was just animation tweaks and new models. Polishing the map will take a lot of time and the devs promised to focus on NEW heroes. The game might lose a lot of it`s playerbase if the next few patches don`t anything fresh.
cant tell if sarcastic or not.....Really? Wasn't aware of that. So do we need to expect another big patch with gameplay changes in about a week or so? Since I don't see what the second team was doing for more than a month.
Not sarcastic, genuine guestion. Thanks for the infocant tell if sarcastic or not.....
but
I personally am expecting another balance patch. If they do in fact wait a whole month or two with no balance changes, heroes, etc. that would indeed be bad.
The map changes are the level designers and artist. hero creation is likely 2 teams but might be one doing 2 different roles. Creating and balancing at the same time most of the heroes currently have place holder potatoes models, probably because the artist are focused on map stuff more than hero stuff. I would expect better skins to come out as they solidify a particular characters playstyle. They wont waste resources on improving how a character looks until the character is mechanically functional.
Look at how long mirage had 7s gun before getting his own.
In case you are not being sarcastic:
there are three core teams - programming, artist, designers. These are then broken into sub-roles. Some of these are obvious like character artist versus concept artist. But there are other things like compositor, material, texture, particle, rigger, animator artist. Similar for designers, could be a world build, character designer, balance team. There are probably nearly 50 different roles when it comes to making a game and depending on the size of the company determines how many roles a single person is required to do.
np. I have a literal degree in this and teach it to high school kids. I sadly never got to go into the industry because its so chaotic at times i decided not to cuz family reasons.Not sarcastic, genuine guestion. Thanks for the info
I just want to point out, I played about 20 matches this weekend on new map. Got lost few times. But I had a lot more games where we won from behind (stopped the snowball) than lost to the snowball.And with these kind of changes, if you lost the lane, you lose the game, because there is NO way to comeback. You can`t get free souls and slots by pushing walkers, enemies ARE stronger than you because they have more souls, so you lose 70% of team fights. You can`t steal the Urn buff for a comeback chance. And you have less ways to leave the base and farm because controlling 3 lanes is easier for the enemy team. So, now you wait 20 min sitting at your base, waiting for the enemy team to come and demolish you completely, and even if by some miracle you wiped the enemy team, what can you do now? it`s not like you can counterpush without waiting another 5 minutes for urn respawn.
I am not against changes, but i see nothing good comming from everything that the thread creator proposed. If you want these changes to work, you need to REDO THE GAME COMPLETELY. Change should be done after some time spent thinking. Throwing stuff and seeing what sticks or not, WILL make the majority of the already low playerbase leave, meaning less casual player data to analyze.
Change is only good if there are some simmilarities left, there are litteral scientific papers about how change should be done gradually.
I just got the info that 3 fully completed new items were added to the game in the map update, I am glad they are doing something in the background.cant tell if sarcastic or not.....
but
I personally am expecting another balance patch. If they do in fact wait a whole month or two with no balance changes, heroes, etc. that would indeed be bad.
The map changes are the level designers and artist. hero creation is likely 2 teams but might be one doing 2 different roles. Creating and balancing at the same time most of the heroes currently have place holder potatoes models, probably because the artist are focused on map stuff more than hero stuff. I would expect better skins to come out as they solidify a particular characters playstyle. They wont waste resources on improving how a character looks until the character is mechanically functional.
Look at how long mirage had 7s gun before getting his own.
In case you are not being sarcastic:
there are three core teams - programming, artist, designers. These are then broken into sub-roles. Some of these are obvious like character artist versus concept artist. But there are other things like compositor, material, texture, particle, rigger, animator artist. Similar for designers, could be a world build, character designer, balance team. There are probably nearly 50 different roles when it comes to making a game and depending on the size of the company determines how many roles a single person is required to do.
Promoting team fights in a team game is exactly what they should be doing.Trying to push through this update but its just fucking trash.
All it does it promote teamfights in one lane.
Teammates no longer care about pushing their lanes.
McGinnis is beyond trash right now. Literally cannot do anything helpful.
Normal match:
1. stale laning phase. middle lane is so big it needs to be a 3 person lane - with 2 it just feels too big. no rhythm to it.
2. eventually a guardian or two falls
3. gameplay gets stale because no one can rally around objectives/push walkers
4. midboss is now rarely done because its a fucking PIA to get to
5. every game drags on for like an hour until one side sorta gives up
If you'll are so sure you have it right why not swap the map back in a week or two and then put out a feeler and ask us what we want.
Youtuber's are happy for the change so they can make content.
Nearly every match now is quiet. No one wants to chat anymore.
You want to know that you fucked up thats your metric right there.
The game is now a chore and its not fun.
really? I didnt even noticed (or look lol)I just got the info that 3 fully completed new items were added to the game in the map update, I am glad they are doing something in the background.
Yep, they totally should do it, they should create something to fight for , something that take us out of jungle , something that makes us fight as a team and fight not in this underground when we have such a big beautiful city = ))Mid boss as a whole needs to be redesigned.
Spirit Burn: You spirit damage aplies a DPS(can stack). Damage is too much in my opinion, will get reduced. 6k itemreally? I didnt even noticed (or look lol)
what are they?
Oh my. I think my spirit calico just got more bursty.Spirit Burn: You spirit damage aplies a DPS(can stack). Damage is too much in my opinion, will get reduced. 6k item
Lightning scrol: Gives 12% max hp damage(and +40 spirit power) to your ult and makes it stun for 1s (will def get nerfed). 6k item
Soul Explosion: Your kills and assists cause the targets to explode, dealing spirit damage in an area. Works on creeps and heroes, heroes have 150% multiplier on area and damage. 3k item.
They aren't officially in the game yet, they're just in the filesOh my. I think my spirit calico just got more bursty.
I need to go test these asap
Only available through console right now sadly. Unlike other items in the console they seem polished enough(But overtuned a lot). I think we can expect them in the next update.Oh my. I think my spirit calico just got more bursty.
I need to go test these asap