Holliday Melee Concern

Holliday has several consistent ways of landing 2 heavy melee attacks without counterplay. The first and most obviously broken is using 4, then heavy melee while turning around to hit everyone you have grabbed.

The second way I have found is with a fully upgraded bounce pad. You can dash right after stepping on the pad to stay right above the ground, you can then charge a heavy melee in the air to hit right after the bounce pad stun lands, after which you can heavy melee again.

Sometimes, If an enemy is close enough, you can even place a bounce pad close to them and heavy melee over it while looking down. Though this is not unavoidable as the melee will land right before the stun, though the window for counterplay is extremely small. In general, far to many ways to melee without counterplay.
 
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