[Hero] Siege

coiil

New member
Siege:
(Large rocky humanoid)

Weapons:
Ranged – Howitzer:
10 Ammo, 1.6 Bullets Per Second, 54 Bullet Damage, 2.75s Reload Time.
Melee – Shovel:


Tripwire:
Places a tripwire on the ground for 60s. When an enemy trips the wire, an explosion triggers under them, dealing 100 spirit damage in a 5 meter radius, and knocking enemies 5 meters backwards.
10 Meter Range, 3s CD, 15s Charge Refresh Timer.
LvL 1: +30% M/S slow for 5s.
LvL 2: +75 Damage.
LvL 5: +3 Charges.


Thumper: Deploy a machine that has 50% of your max HP/Resistances, and lasts 30s. The thumper slams the ground every 3s, releasing a radial shockwave that travels 50 meters along the ground, dealing 75 spirit damage to enemies and revealing heroes locations on your minimap for 8s.
10 Meter Range, 45s CD.
LvL 1: +15s Thumper duration.
LvL 2: +30 Shockwave damage.
LvL 5: Shockwave stuns enemies for 0.75s.


Artillery Fire:
(Toggle) While active, your shots travel in a parabolic arc, gaining +20 bullet damage, +400% weapon fall of range, and +500% bullet size.
2s CD.
LvL 1: +100% Artillery bullet velocity.
LvL 2: +25 Bullet damage.
LvL 5: +25% Artillery rate of fire.


Crater Maker: Reloads your weapon with a single massive shell. The shell explodes when it hits an enemy/terrain, dealing 6x bullet damage in a 8 meter radius. The blast temporarily 'destroys' walls/ground in it's AoE for 10s.
30s CD.
LvL 1: +1.5x Bullet damage multiplier.
LvL 2: -10s CD.
LvL 5: -1.5s Reload time.
 
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