This hero concept is based on radioactive elements, where the abilities and their names are derived from physical concepts. The name Pluton 239 comes from plutonium 239, a fuel used in nuclear reactors and atomic bombs.
Abilities
1 - Fission
This ability will unleash a beam of light that causes spirit damage (similar to Echo's beam in Overwatch).
Base Ability:
Base Spirit DPS: 70
Base Duration: 3 seconds
Base Range: 7 m
1nd Upgrade
Range increased by 8 meters
2nd Upgrade
DPS increased by 80
3rd upgrade
Applies your passive to the affected targets
2 - Fusion
This ability marks the enemy and creates a field around them, causing anyone within the field to take spirit damage. 50% of the damage dealt by this ability is drained.
Base Ability:
Base Spirit DPS: 100 applied to the marked enemy, 50 DPS around the enemy.
Base Range: 5 m
Base Duration: 1.5 seconds
Base Spirit Steal: 50%
1nd Upgrade
Duration increased by 1.5 seconds
2nd Upgrade
Range increased by 8 meters
3rd upgrade
DPS increased by 50 for the marked enemy and 75 around the enemy
The life steal increases from 50% to 100%
3 - Decay
This ability is a passive that initially reduces the enemy's healing and then starts dealing damage.
Base Ability:
When it hits an enemy, it applies an effect that reduces their healing by 30%
When it hits an enemy, it heals for 15 health, with a 5-second cooldown
1nd Upgrade
When the enemy is within 2.5 meters of you, your life steal increases by 10% for both bullet and spirit damage on them
2nd Upgrade
When the enemy is within 2.5 meters of you, they receive 80 DPS
3rd upgrade
Range increased by 5 meters
Life steal increased by 10%
4 - Meltdown
This ability creates 3 shockwaves: the first deals significant area damage, the second applies a 30% healing reduction effect in a large area, and the third activates his passive across the entire map for 5 seconds
Base Ability:
Base only 1st Shockwave is applied
Base 1st Shockwave Damage: 300
Base 1st Shockwave Range: 20 meters
1nd Upgrade
2nd shockwave is applied
2nd Shockwave Effect: reduces healing by 30%
2nd Shockwave Range: 50 meters
2nd Upgrade
1st Shockwave damage iscreased by 100
3rd shockwave is applied
3rd Shockwave Effect: applies his passive (3 - Ability) across the entire map
Duration of his passive: 5 seconds.
3rd upgrade
1st Shockwave Range increased by 20 meters
Applies 10% spiritual life steal
I hope you all enjoy this character. I did my best to try to balance him, and I hope he makes it into the game one day. Thank you for reading this post
Abilities
1 - Fission
This ability will unleash a beam of light that causes spirit damage (similar to Echo's beam in Overwatch).
Base Ability:
Base Spirit DPS: 70
Base Duration: 3 seconds
Base Range: 7 m
1nd Upgrade
Range increased by 8 meters
2nd Upgrade
DPS increased by 80
3rd upgrade
Applies your passive to the affected targets
2 - Fusion
This ability marks the enemy and creates a field around them, causing anyone within the field to take spirit damage. 50% of the damage dealt by this ability is drained.
Base Ability:
Base Spirit DPS: 100 applied to the marked enemy, 50 DPS around the enemy.
Base Range: 5 m
Base Duration: 1.5 seconds
Base Spirit Steal: 50%
1nd Upgrade
Duration increased by 1.5 seconds
2nd Upgrade
Range increased by 8 meters
3rd upgrade
DPS increased by 50 for the marked enemy and 75 around the enemy
The life steal increases from 50% to 100%
3 - Decay
This ability is a passive that initially reduces the enemy's healing and then starts dealing damage.
Base Ability:
When it hits an enemy, it applies an effect that reduces their healing by 30%
When it hits an enemy, it heals for 15 health, with a 5-second cooldown
1nd Upgrade
When the enemy is within 2.5 meters of you, your life steal increases by 10% for both bullet and spirit damage on them
2nd Upgrade
When the enemy is within 2.5 meters of you, they receive 80 DPS
3rd upgrade
Range increased by 5 meters
Life steal increased by 10%
4 - Meltdown
This ability creates 3 shockwaves: the first deals significant area damage, the second applies a 30% healing reduction effect in a large area, and the third activates his passive across the entire map for 5 seconds
Base Ability:
Base only 1st Shockwave is applied
Base 1st Shockwave Damage: 300
Base 1st Shockwave Range: 20 meters
1nd Upgrade
2nd shockwave is applied
2nd Shockwave Effect: reduces healing by 30%
2nd Shockwave Range: 50 meters
2nd Upgrade
1st Shockwave damage iscreased by 100
3rd shockwave is applied
3rd Shockwave Effect: applies his passive (3 - Ability) across the entire map
Duration of his passive: 5 seconds.
3rd upgrade
1st Shockwave Range increased by 20 meters
Applies 10% spiritual life steal
I hope you all enjoy this character. I did my best to try to balance him, and I hope he makes it into the game one day. Thank you for reading this post