Timbre
Active member
This may be intentional to improve performance, but sometimes can cause a jarring pop-in of effects. I assume some misaligned bounding box (or whatever it's called in Source2, I work in unity) is causing this effect.
View attachment Deadlock 2025-08-23 23-32-59.mp4
View attachment Deadlock 2025-08-23 23-32-59.mp4