coiil
Member
Junkyard Knight:
Bullet Attack – Nail Gun: Very High Ammo, High Fire Rate, Low Bullet Damage, Slow Reload.
Melee Attack – Shield Bash.
Shield's Up: (Channeling) Hoist your magnet shield up for 3s, blocking all bullet attacks in a 1.5 meter radius of where you're aiming. Blocked bullets become stuck to your shield, causing your next melee attack to discharge all stuck bullets at the enemy.
13s CD.
LvL 1: +0.5 Meter shield radius.
LvL 2: -3s CD.
LvL 5: +2s Duration.
Scrappy the Steed: Summons your robotic steed to ride for 8s, granting you +10m/s move speed, and +30m/s sprint speed. Enemies you sprint through take 2x your m/s as damage, and are knocked 7 meters to the side.
60s CD.
LvL 1: +4s Duration.
LvL 2: +1.5x Sprint damage.
LvL 5: +20m/s Sprint speed.
Bed of Nails: (Passive) Every 1s of continuous fire increases your fire rate by 25%, and increases nail spread by 15% until you stop firing. When your nails impact the ground, they become embedded there for 15s. If an enemy walks over a nail, they take it's bullet damage and the nail is removed.
LvL 1: +30 Ammo.
LvL 2: +15s Nail duration.
LvL 5: +15% Fire rate per second.
Shield Toss: Energize your magnet shield and throw it 60 meters. Strikes enemies it hits for melee damage on it's way out, and on it's way back to you. Bullets/embedded nails that come with a 5 meter radius of your thrown shield arc towards, and stick to it.
20s CD.
LvL 1: +15 Meter range.
LvL 2: +2 Meter attraction radius.
LvL 5: -10s CD.
Bullet Attack – Nail Gun: Very High Ammo, High Fire Rate, Low Bullet Damage, Slow Reload.
Melee Attack – Shield Bash.
Shield's Up: (Channeling) Hoist your magnet shield up for 3s, blocking all bullet attacks in a 1.5 meter radius of where you're aiming. Blocked bullets become stuck to your shield, causing your next melee attack to discharge all stuck bullets at the enemy.
13s CD.
LvL 1: +0.5 Meter shield radius.
LvL 2: -3s CD.
LvL 5: +2s Duration.
Scrappy the Steed: Summons your robotic steed to ride for 8s, granting you +10m/s move speed, and +30m/s sprint speed. Enemies you sprint through take 2x your m/s as damage, and are knocked 7 meters to the side.
60s CD.
LvL 1: +4s Duration.
LvL 2: +1.5x Sprint damage.
LvL 5: +20m/s Sprint speed.
Bed of Nails: (Passive) Every 1s of continuous fire increases your fire rate by 25%, and increases nail spread by 15% until you stop firing. When your nails impact the ground, they become embedded there for 15s. If an enemy walks over a nail, they take it's bullet damage and the nail is removed.
LvL 1: +30 Ammo.
LvL 2: +15s Nail duration.
LvL 5: +15% Fire rate per second.
Shield Toss: Energize your magnet shield and throw it 60 meters. Strikes enemies it hits for melee damage on it's way out, and on it's way back to you. Bullets/embedded nails that come with a 5 meter radius of your thrown shield arc towards, and stick to it.
20s CD.
LvL 1: +15 Meter range.
LvL 2: +2 Meter attraction radius.
LvL 5: -10s CD.