Hero Idea: Steel

IgorNL

Member
Weapon (M1): M249
Damage per second: 80
Ballistic damage: 10
Ammo: 80
Bullets per second: 8
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Skill 1: Tactical Drone
Description: Calls a tactical drone that follows you and deals 40% of your ballistic damage.
Duration: 32 seconds
Cooldown: 24 seconds
Turret health: 150 + 20 per blessing
Attack range: 25 meters
Shots per second: 3
(This skill has charges and activates ballistic items)

Skill Points:
1AP: +15m attack range
2AP: +200 health for the drone and -8s cooldown
5AP: Deals +20% of your ballistic damage.

Skill 2: Landmine
Description: Plants a landmine in the ground that explodes when an enemy enters its radius.
Damage: 120, Scale 1.2 with spiritual power
Cooldown: 18 seconds
Detonation radius: 6 meters
Arm time: 2s
Lifespan: 30s
Gains 1.5% mine damage per enemy damaged by the mine.
Gains 4% mine damage per enemy killed within 12s of taking damage from the mine.

Skill points:
1AP: -8s cooldown
2AP: +80 damage
5AP: Enemies damaged by the mine take +20% ballistic damage for 10s

Skill 3: Ballistic Armor
Description: Grants 15% resistance and ballistic damage for 6 seconds.
Cooldown: 32s

Skill Points:
1AP: +20% movement speed
2AP: -17s cooldown
5AP: +10% resistance and ballistic damage

Skill 4: All-Out Offense
Description: During activation, you gain ballistic and spiritual resistance, while automatically firing guided rockets that deal area damage to nearby enemies.
Duration: 8 seconds
Cooldown: 140 seconds
Attack range: 15m
Effects:
+40% ballistic resistance
+30% spiritual resistance
Guided rockets: (2 launched per second) dealing 90 spiritual damage per rocket (Scale 0.4 with Spiritual Power).

Skill Points:
1AP: -50s cooldown
2AP: +90 damage per rocket and +10m attack range
5AP: 80% of damage dealt to heroes is converted to healing
 
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