Hero Idea: Skeletal Virus Setup Pseudo Support

justafurretboi

New member
Marrow

Story: A virus or some kind of illness or parasite that removes all the organic tissue from the host while keeping them alive, resulting in a skeleton wearing clothes and being able to function normally. This lack of tissue, and maybe part of the disease causes the host to become insanely euphoric, without any tissue to weigh them down or nervous system to cause pain, they wish to spread this to as many people as they can (Which is why they're participating in the ritual, to spread it like a hivemind in a way).

Personality: Insanely optimistic and happy, think of viscous but with no curiosity and I think they would refer to themself as we/us to better fit the hivemind-esque aesthetic. Most of their lines would be them either answering questions from others or trying to sell people on the idea of getting the disease like a salesperson. Their voice would be more growly, raspy but with a higher note to it, sort of like a ghoul from fallout, or Venom from Marvel. For appearance it would just be a skeleton but I think it would be cool if there was a random chance for them to have masculine or feminine clothing when loading in/every respawn (the androgynous voice would fit this).

Weapon (Rib-arrage): Toss bones out that have a decent bit of an arc to them and have a mediocre fire rate similar to Doorman, hold right click to alt fire, charging up a shot that has much less drop off than left click

AB1 (Skeletal Surveillance): Throw your skull forwards, dealing damage to enemies, upon hitting an enemy it will bounce back to you and go on regular cooldown, upon hitting a surface it will remain there, scanning the line of sight in the 360 around it, revealing enemies it sees and inflicting unease on them, reducing their outgoing damage. Will remain on a surface indefinitely until recalled, then it will go on a 1.5x cooldown compared to if you hit someone. (If you use echo shard while the skull is on a surface, it will remain on that surface for 15 seconds before disappearing allowing for you to do both scan and attack within that time)

AB2 (Bone Slide): Slide forwards leaving a bone fragment trail behind you, doing small bit of spirit damage to those who walk on it, alt casting the ability while the trail is on the ground causes the fragments to jut upwards, dealing extra spirit damage but removing the trail, this ability can/will have charges and sliding multiple times and alt casting will do every trail at once.

AB3 (Play dead): Collapse into a pile of bones on the ground, while on the ground you are invulnerable but targetable, after a few seconds reanimate with a boost to natural regen and other buffs for a few seconds. (Potentially make the bones invisible so it can maybe be a stealth ability later on)

AB4 (A Taste Of Peace): Give people a feeling of what they're missing. In a large ring around you (Similar to Aura Of Suffering) prevent allies and enemies from dealing damage to each other, any projectile thrown into or out of the area do nothing, however you can attack directly across it as long as neither of you are in it, healing can still be done in the area. For example; can be used to negate a big team ultimate like dynamo or seven, or could be used offensively to take an objective without the risk of being hurt. (It'd be funny to have this ability turn everyone into custom models of the characters skeletons). Unlocking this ability also applies a negative/positive passive, you don't receive indication of being low or getting attacked (no shaking HP bar, no blood on side of screens), but your enemies can't see your HP or critical portrait on the UI, except for someone looking at you (The HP bar above your head, and only that person can see it)
 
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