Hero Idea - "Sir Lock" a detective from London who is in search of his missing wife and has memory problems

Duff_Vader

Member
Some Background information ( lore is at the end of the thread) :

Sir Lock
is an oldschool like detective from London, who is searching for his suddenly dissapeared (probably due to supernatural events or kidnapping by a evil minded company ) wife "Barbara". His base weapon is a magic magnifying glass, which shoots a laser. Sirlock has a loyal companion "Mr snuffle" he is a mix of a cute dog and abomination of a monster with scary teeth and a strong bite.

The magnifiying glass of Sir Lock is cursed. This curse lets him forget very fasts, which is why he probably never will find Barbara. The only thing he will always remember is his wifes name and that he needs to find her. This further explains why he has to investigate the enemy heroes with his ult to gather any informations where barbara is. Sadly Sirlock cant remember any details which would lead him to her, so he can and will ult even the same champions again and again.

Over all Gameplay Concept/ idea:
Sir Lock is a detective and has an assassin like playstyle. So his strengths rely on tracking and targeting one specific enemy hero and to put him down.

Abilities:

1. "Snuffles bite!"
Sirlock always has his best partner Mr.Snuffles with him, which he can send out to follow and bite a champion. If the bite was successful and Mr.snuffels returns successfully to him and the saved the scent of the enemy hero. If he reactivates this ability snuffle can sense and detect the enemy champion within a certain radius. This triggers mr snuffles blood lust so if he happends to bite im again the oponent will get bleed damage for a certain amount of time. After reactivation snuffles needs a rest so he jumps back to Sir Lock.

2. "Calming smoke": Sirlock has a oldschool to the theme of sherlock holmes fitting pipe with him. . He can buff him self to increase his concentration, so his magnifying glass deals extra damage. Due to the smoke of the pipe snuffles loses his track/ scent of the last bitten ememy champion. ( This only happens if he didnt reactivate ability 1. This spell is thought to give the player an option to get rid of the current track of Mr.Snuffles)

3. "Take a note" Sir Lock takes out his notebook. Because not everything of his once brilliant mind is lost, Sir Lock uses the power of his perception to locate enemy heroes within a certain range. If enemies appear to be in his range Sir Lock will mark them on his hand drawn map within his notebook and the enemies will be marked for a certain time on his and his teammates map.

4. Ultimate "Barbara": Sir Locks main objective in life is to get his wife back, so if he ults he shouts for her name "barbara" very loud ( this can be an audio clue that he is about to ult ) and his magnifying glass enlarges to a comical size. He now can look trough his magnifiying glass. If an enemy hero is within he can choose him as his interrogation victim which takes about 1-2 seconds to charge. After a champion was choosen to investigate he can run to him with insane speed and throws mr.snuffle at him, which stuns the opponent for 2 seconds and gives him bleed damage.


My idea of a Lore page:

A few years ago Sir Lock was considered as the best and most genius detective of Great Britian. He once even solved one of the biggest crimes in Great Britian by catching the infamous and dreaded serialkiller "Bubblegum" (potential idea for another champion). The solvation of this case also led to his knighthood and frightend popularity among Londons most criminal people and creatures . For this reason Sir Lock became a to big to ignore danger for the criminal underworld, so that even the most evil guys out there were afraid of his genius mind. And when even some good folks tend to do evil stuff if they are scared enough of something you can imagine what malicious beings would be able to do. So they figured out a plan, because they knew that Sir Locks biggest weakness was always his beloved wife "Barbara.

So if he had to search for her, he wouldnt be able to interrupt and solve any commited crimes ever again. Therefore his wife got kidnapped and the once so rational thinking Sir Lock was lured into an evil trap due to his boundless love for his wife. When he fell into the villains trap it already was to late to come up with a genius idea to save the day once again. The Criminals cursed him with a magical magnifiying glass, which lets him forget nearly everything about himself and his life. Only the unbreakable will to find Barbara could remain even after this very powerful curse, so they choose to transform his wife into a dog like ugly little creature and called it "Mr Snuffles".

Cursed for eternity to find his wife without ever being able to undestand that she is infact always with him as his bound to animal "Mr Snuffles" most people today cant even remember the glory days of Sir Lock. The once beautiful shining mind of the past only remains a shadow in the criminally controlled headlights named "present".

Some Visual Ideas:

From an over all design point Sir lock should look like an older version of the oldschool Sherlock Holmes. Here an example from the internet :

1717030443395.png

To spice things a bit up he should be more grey and old in his appearence and a bit more comedical stylized. Because of his curse I would like to see visual details on that too. In my imagination his curse is very visible and you can see it pulsating in a purple color around the arm he is holding the magnifiying glass. The curse goes from his hand up to his body and to his face. Imagine him a bit like a mix of the classic sherlock holmes and two face from Batman. I would also like to see his tragic background to be reflected in some of his design.


Ps: I am not a native speaker, so sorry for any possible grammatical failures. Greetings!

If you have any further ideas you can write me on discord: duff_vader or add your own suggestions and ideas under this thread. Thanks for reading that very long thread !
 
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Some Background information ( lore is at the end of the thread) :

Sir Lock
is an oldschool like detective from London, who is searching for his suddenly dissapeared (probably due to supernatural events or kidnapping by a evil minded company ) wife "Barbara". His base weapon is a magic magnifying glass, which shoots a laser. Sirlock has a loyal companion "Mr snuffle" he is a mix of a cute dog and abomination of a monster with scary teeth and a strong bite.

The magnifiying glass of Sir Lock is cursed. This curse lets him forget very fasts, which is why he probably never will find Barbara. The only thing he will always remember is his wifes name and that he needs to find her. This further explains why he has to investigate the enemy heroes with his ult to gather any informations where barbara is. Sadly Sirlock cant remember any details which would lead him to her, so he can and will ult even the same champions again and again.

Over all Gameplay Concept/ idea:
Sir Lock is a detective and has an assassin like playstyle. So his strengths rely on tracking and targeting one specific enemy hero and to put him down.

Abilities:

1. "Snuffles bite!"
Sirlock always has his best partner Mr.Snuffles with him, which he can send out to follow and bite a champion. If the bite was successful and Mr.snuffels returns successfully to him and the saved the scent of the enemy hero. If he reactivates this ability snuffle can sense and detect the enemy champion within a certain radius. This triggers mr snuffles blood lust so if he happends to bite im again the oponent will get bleed damage for a certain amount of time. After reactivation snuffles needs a rest so he jumps back to Sir Lock.

2. "Calming smoke": Sirlock has a oldschool to the theme of sherlock holmes fitting pipe with him. . He can buff him self to increase his concentration, so his magnifying glass deals extra damage. Due to the smoke of the pipe snuffles loses his track/ scent of the last bitten ememy champion. ( This only happens if he didnt reactivate ability 1. This spell is thought to give the player an option to get rid of the current track of Mr.Snuffles)

3. "Take a note" Sir Lock takes out his notebook. Because not everything of his once brilliant mind is lost, Sir Lock uses the power of his perception to locate enemy heroes within a certain range. If enemies appear to be in his range Sir Lock will mark them on his hand drawn map within his notebook and the enemies will be marked for a certain time on his and his teammates map.

4. Ultimate "Barbara": Sir Locks main objective in life is to get his wife back, so if he ults he shouts for her name "barbara" very loud ( this can be an audio clue that he is about to ult ) and his magnifying glass enlarges to a comical size. He now can look trough his magnifiying glass. If an enemy hero is within he can choose him as his interrogation victim which takes about 1-2 seconds to charge. After a champion was choosen to investigate he can run to him with insane speed and throws mr.snuffle at him, which stuns the opponent for 2 seconds and gives him bleed damage.


My idea of a Lore page:

Once upon a time Sir Lock was considered as the best and most genius detective of Great Britian. He once even solved one of the biggest crimes in Great Britian by catching the infamous and dreaded serialkiller "Bubblegum" (potential idea for another champion). The solvation of this case also led to his knighthood and frightend popularity among Londons most criminal people and creatures . For this reason Sir Lock became a to big to ignore danger for the criminal underworld, so that even the most evil guys out there were afraid of his genius mind. And when even some good folks tend to do evil stuff if they are scared enough of something you can imagine what malicious beings would be able to do. So they figured out a plan, because they knew that Sir Locks biggest weakness was always his beloved wife "Barbara.

So if he had to search for her, he wouldnt be able to interrupt and solve any commited crimes ever again. Therefore his wife got kidnapped and the once so rational thinking Sir Lock was lured into an evil trap due to his boundless love for his wife. When he fell into the villains trap it already was to late to come up with a genius idea to save the day once again. The Criminals cursed him with a magical magnifiying glass, which lets him forget nearly everything about himself and his life. Only the unbreakable will to find Barbara could remain even after this very powerful curse, so they choose to transform his wife into a dog like ugly little creature and called it "Mr Snuffles".

Cursed for eternity to find his wife without ever being able to undestand that she is infact always with him as his bound to animal "Mr Snuffles" most people today cant even remember the glory days of Sir Lock. The once beautiful shining mind of the past only remains a shadow in the criminally controlled headlights named "present".


Ps: I am not a native speaker, so sorry for any possible grammatical failures. Greetings!

If you have any further ideas you can write me on discord: duff_vader or add your own suggestions and ideas under this thread. Thanks for readling that very long thread !
Sounds like it would be fun to play!
 
his ultimate is underpowered ngl. he gets vision through walls from level 1 but his big game changing thing is another aimed dash stun thing. i would have it be this:

barbara! - sir locke calls for his lost wife and his familiar mr snuffles transforms into a ghost wolf that hunts down visible enemies. when in range it leaps to the target to stun and shred spirit resist in an area and deal max hp damage to the main target. resets snuffles bite! cooldown and doubles the ability’s power while active, acting as a secondary attack for your summon.

the idea being that sir lockes wife was turned into his dog so that he is never truly able to find her, so when he calls her name it unleashes her anguish but strengthens the curse

gameplay wise a hero that gives vision definitely should not have an ultimate that makes him stand still then dunk into enemy front lines with no stun to back himself up, he should want to stay alive as long as he can to keep up the tactical advantage
also for his 3 would be cool if it gave custom graphics on the minimap, like when he first reveals heroes red pins with notes are put on the minimap for his team like a real detective’s conspiracy board, sort of like this:
 
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his ultimate is underpowered ngl. he gets vision through walls from level 1 but his big game changing thing is another aimed dash stun thing. i would have it be this:

barbara! - sir locke calls for his lost wife and his familiar mr snuffles transforms into a ghost wolf that hunts down visible enemies. when in range it leaps to the target to stun and shred spirit resist in an area and deal max hp damage to the main target. resets snuffles bite! cooldown and doubles the ability’s power while active, acting as a secondary attack for your summon.

the idea being that sir lockes wife was turned into his dog so that he is never truly able to find her, so when he calls her name it unleashes her anguish but strengthens the curse
I wanted to keep the Ult a bit simple right now, because most ults in the game ( with a few exceptions ) dont have that many effects which get triggered at the same time. For me the kit was built around detecting and targeting solo champs. So you use your 3 to get infos on a roaming enemy, use Mr.Snuffles to bite him and get his scent, trigger bleed damage on him, use your ult to stun him and to multiply the bleed damage and use your 2 to give him the rest with a more focused and hurtful laser.

The ult should grant you a tool which fits into the kit and adds to your existing combo. I think right now the ult is strong if you use it in a good combination with your other abilities.

But I like your lore idea of calling her name unleashes something in Mr.Snuffles! Thats a pretty cool idea
 
his ultimate is underpowered ngl. he gets vision through walls from level 1 but his big game changing thing is another aimed dash stun thing. i would have it be this:

barbara! - sir locke calls for his lost wife and his familiar mr snuffles transforms into a ghost wolf that hunts down visible enemies. when in range it leaps to the target to stun and shred spirit resist in an area and deal max hp damage to the main target. resets snuffles bite! cooldown and doubles the ability’s power while active, acting as a secondary attack for your summon.

the idea being that sir lockes wife was turned into his dog so that he is never truly able to find her, so when he calls her name it unleashes her anguish but strengthens the curse

gameplay wise a hero that gives vision definitely should not have an ultimate that makes him stand still then dunk into enemy front lines with no stun to back himself up, he should want to stay alive as long as he can to keep up the tactical advantage
also for his 3 would be cool if it gave custom graphics on the minimap, like when he first reveals heroes red pins with notes are put on the minimap for his team like a real detective’s conspiracy board, sort of like this:
Yeah for his 3 I thought the same about custom graphics. That would be great.

The Ult isnt thought to get in to the enemy frontline. Sir Lock should be an assassin who picks out enemies which are out of position or try to roam. Also imagine him as a soft counter to Haze or other champions that like to roam. From my perspective he should be a champion which isnt a 1v1 and a teamfighter machine, but someone who is mainly very strong in taking one specific champion out. Also dont underestimate stuns, because they can cancell pretty damaging abilites of other champions. So if he for example sees how a haze is gonna ult he can run to her fast and stun her with mr snuffles and take her out. Together with the factor of the adding up bleed damage of the ult and the first ability this can get very hurtful very fast.
 
Some Background information ( lore is at the end of the thread) :

Sir Lock
is an oldschool like detective from London, who is searching for his suddenly dissapeared (probably due to supernatural events or kidnapping by a evil minded company ) wife "Barbara". His base weapon is a magic magnifying glass, which shoots a laser. Sirlock has a loyal companion "Mr snuffle" he is a mix of a cute dog and abomination of a monster with scary teeth and a strong bite.

The magnifiying glass of Sir Lock is cursed. This curse lets him forget very fasts, which is why he probably never will find Barbara. The only thing he will always remember is his wifes name and that he needs to find her. This further explains why he has to investigate the enemy heroes with his ult to gather any informations where barbara is. Sadly Sirlock cant remember any details which would lead him to her, so he can and will ult even the same champions again and again.

Over all Gameplay Concept/ idea:
Sir Lock is a detective and has an assassin like playstyle. So his strengths rely on tracking and targeting one specific enemy hero and to put him down.

Abilities:

1. "Snuffles bite!"
Sirlock always has his best partner Mr.Snuffles with him, which he can send out to follow and bite a champion. If the bite was successful and Mr.snuffels returns successfully to him and the saved the scent of the enemy hero. If he reactivates this ability snuffle can sense and detect the enemy champion within a certain radius. This triggers mr snuffles blood lust so if he happends to bite im again the oponent will get bleed damage for a certain amount of time. After reactivation snuffles needs a rest so he jumps back to Sir Lock.

2. "Calming smoke": Sirlock has a oldschool to the theme of sherlock holmes fitting pipe with him. . He can buff him self to increase his concentration, so his magnifying glass deals extra damage. Due to the smoke of the pipe snuffles loses his track/ scent of the last bitten ememy champion. ( This only happens if he didnt reactivate ability 1. This spell is thought to give the player an option to get rid of the current track of Mr.Snuffles)

3. "Take a note" Sir Lock takes out his notebook. Because not everything of his once brilliant mind is lost, Sir Lock uses the power of his perception to locate enemy heroes within a certain range. If enemies appear to be in his range Sir Lock will mark them on his hand drawn map within his notebook and the enemies will be marked for a certain time on his and his teammates map.

4. Ultimate "Barbara": Sir Locks main objective in life is to get his wife back, so if he ults he shouts for her name "barbara" very loud ( this can be an audio clue that he is about to ult ) and his magnifying glass enlarges to a comical size. He now can look trough his magnifiying glass. If an enemy hero is within he can choose him as his interrogation victim which takes about 1-2 seconds to charge. After a champion was choosen to investigate he can run to him with insane speed and throws mr.snuffle at him, which stuns the opponent for 2 seconds and gives him bleed damage.


My idea of a Lore page:

A few years ago Sir Lock was considered as the best and most genius detective of Great Britian. He once even solved one of the biggest crimes in Great Britian by catching the infamous and dreaded serialkiller "Bubblegum" (potential idea for another champion). The solvation of this case also led to his knighthood and frightend popularity among Londons most criminal people and creatures . For this reason Sir Lock became a to big to ignore danger for the criminal underworld, so that even the most evil guys out there were afraid of his genius mind. And when even some good folks tend to do evil stuff if they are scared enough of something you can imagine what malicious beings would be able to do. So they figured out a plan, because they knew that Sir Locks biggest weakness was always his beloved wife "Barbara.

So if he had to search for her, he wouldnt be able to interrupt and solve any commited crimes ever again. Therefore his wife got kidnapped and the once so rational thinking Sir Lock was lured into an evil trap due to his boundless love for his wife. When he fell into the villains trap it already was to late to come up with a genius idea to save the day once again. The Criminals cursed him with a magical magnifiying glass, which lets him forget nearly everything about himself and his life. Only the unbreakable will to find Barbara could remain even after this very powerful curse, so they choose to transform his wife into a dog like ugly little creature and called it "Mr Snuffles".

Cursed for eternity to find his wife without ever being able to undestand that she is infact always with him as his bound to animal "Mr Snuffles" most people today cant even remember the glory days of Sir Lock. The once beautiful shining mind of the past only remains a shadow in the criminally controlled headlights named "present".

Some Visual Ideas:

From an over all design point Sir lock should look like an older version of the oldschool Sherlock Holmes. Here an example from the internet :

View attachment 1183

To spice things a bit up he should be more grey and old in his appearence and a bit more comedical stylized. Because of his curse I would like to see visual details on that too. In my imagination his curse is very visible and you can see it pulsating in a purple color around the arm he is holding the magnifiying glass. The curse goes from his hand up to his body and to his face. Imagine him a bit like a mix of the classic sherlock holmes and two face from Batman. I would also like to see his tragic background to be reflected in some of his design.


Ps: I am not a native speaker, so sorry for any possible grammatical failures. Greetings!

If you have any further ideas you can write me on discord: duff_vader or add your own suggestions and ideas under this thread. Thanks for reading that very long thread !
Bro is cooking
 
If it's his wife, shouldn't it be Mrs. Snuffles?

The Criminals gave her the name in an act of dehumanization and to make it less obivous as well. Nobody outside of the people who cursed Sir Lock do even know about Mr.Snuffles true identity. That was my thought behind it. Thanks for asking! :)
 
Cool idea, but we already have a detective character in the game. And characters willing to get their family's back through the patrons.
Hey there thanks for the feedback. I l know Abrams is a detective but he is a very different style of detective. I think to the current art style a sherlock Holmes-esque character could be very fitting. That's why I tried to make them look and feel very different ( Abrams and Sir Lock ). Also I think Abrams doesn't feel anything like a detective, that's why I tried to think of abilities which include the detective background more.

About the characters lore:
From my perspective the getting family members back is one of the themes of the characters motivation, that's why I went with it. I hope the tragic twist about his wife makes the over all theme more outstanding.

Greetings :)
 
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