almokeepcalmo
New member
Probably not the first time someone brought this, but still.
I have an idea for a Deadlock character. He is a scientist researching gravity, and his abilities are related to it:
Ability 1 - A gravity gun like in Half-Life. It allows him to pick up objects such as crates and vases and throw them at enemies. As an upgrade option - guaranteed Souls and buffs when hitting an enemy hero.
Ability 2 - “Sticking” to surfaces. For a certain time, the character gains a status effect that allows him, upon pressing the ability again, to shift his gravity toward a nearby surface. This lets him fully walk on walls, ceilings, etc.
Ability 3 - To be honest, no idea
Ultimate - Temporarily destroys the gravity of a selected target, causing them to float in the air and flail as if in outer space. They can still use abilities and items, but they are heavily disoriented while rotating around and slowed.

I have an idea for a Deadlock character. He is a scientist researching gravity, and his abilities are related to it:
Ability 1 - A gravity gun like in Half-Life. It allows him to pick up objects such as crates and vases and throw them at enemies. As an upgrade option - guaranteed Souls and buffs when hitting an enemy hero.
Ability 2 - “Sticking” to surfaces. For a certain time, the character gains a status effect that allows him, upon pressing the ability again, to shift his gravity toward a nearby surface. This lets him fully walk on walls, ceilings, etc.
Ability 3 - To be honest, no idea
Ultimate - Temporarily destroys the gravity of a selected target, causing them to float in the air and flail as if in outer space. They can still use abilities and items, but they are heavily disoriented while rotating around and slowed.
