coiil
Member
Dreadnought
Weapon Metal Heads (Twin linked cannons, fires 2 rounds at once) Rapid Fire, Long Range. 4.4 Bullet Damage, 15 Bullets Per Second, 90 Ammo, 3.5s reload time.
Blowout: Detonates your ammo stores, unloading your weapon to deal 1 spirit damage per 1 ammo lost to enemies in a 9 meter radius.
6s CD.
LvL 1: +5 Meter radius.
LvL 2: -3s CD.
LvL 5: +1 Damage per ammo.
Bandoleer: Toss a bandoleer of high powered rounds to the target ally hero/self. Grants them +60 current/max ammo, and their bullets pierce through enemies for the rest of the clip.
5 Meter Range, 3s CD, 35s Charge Replenish Time.
LvL 1: +15 Meter range.
LvL 2: +1 Charge.
LvL 5: +30 Ammo.
Reactive Ammo: (Passive) You have a 30% chance when hit to completely block the bullet at the cost of 1 ammo. Fires a bullet in a random direction when triggered, and doesn't proc while you have no ammo.
LvL 1: 25% Chance not to consume ammo on proc.
LvL 2: +20% Proc chance.
LvL 5: +40% Reload speed.
Bunker Down: Drops a bunker over the target ally hero/self, immobilizing them inside it and granting them +50% rate of fire for 10s. The bunker absorbs up to 750 damage before breaking and freeing the target. Bunker breaks if the hero inside melees it.
3 Meter Range, 90s CD.
LvL 1: -30s CD.
LvL 2: +500 Bunker health.
LvL 5: +50% Rate of fire.
Weapon Metal Heads (Twin linked cannons, fires 2 rounds at once) Rapid Fire, Long Range. 4.4 Bullet Damage, 15 Bullets Per Second, 90 Ammo, 3.5s reload time.
Blowout: Detonates your ammo stores, unloading your weapon to deal 1 spirit damage per 1 ammo lost to enemies in a 9 meter radius.
6s CD.
LvL 1: +5 Meter radius.
LvL 2: -3s CD.
LvL 5: +1 Damage per ammo.
Bandoleer: Toss a bandoleer of high powered rounds to the target ally hero/self. Grants them +60 current/max ammo, and their bullets pierce through enemies for the rest of the clip.
5 Meter Range, 3s CD, 35s Charge Replenish Time.
LvL 1: +15 Meter range.
LvL 2: +1 Charge.
LvL 5: +30 Ammo.
Reactive Ammo: (Passive) You have a 30% chance when hit to completely block the bullet at the cost of 1 ammo. Fires a bullet in a random direction when triggered, and doesn't proc while you have no ammo.
LvL 1: 25% Chance not to consume ammo on proc.
LvL 2: +20% Proc chance.
LvL 5: +40% Reload speed.
Bunker Down: Drops a bunker over the target ally hero/self, immobilizing them inside it and granting them +50% rate of fire for 10s. The bunker absorbs up to 750 damage before breaking and freeing the target. Bunker breaks if the hero inside melees it.
3 Meter Range, 90s CD.
LvL 1: -30s CD.
LvL 2: +500 Bunker health.
LvL 5: +50% Rate of fire.