[Hero Concepts] Archie and Rubbish

Fart Larry

New member
someone on Reddit suggested posting these here
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Archie​

"Five arms and I'm still not working hard enough for 'em. Let's see them handle 40-story welding."​


As the city skyline rises, demand for construction labor ascends with it. Some companies have created contracts that give workers hybridized forms to better handle the high-rise work. It's grueling, dangerous, and not protected by many union rights most construction crews have.

Facing one too many accidents for himself and his crew, Archie wants to stick it to the man however he can and get the protection his workers need to get the job done. But for those of you who haven't tried starting a union against an alchemical architecture company, know it ain't easy. After trying and failing his options, both legal and secret, maybe a meeting with an eldritch god will help Archie get decent worker's comp.

Weapon and Abilities (I'm just a dingus who draws, I don't know game design)

Weapon: Honest Living- a medium fire-rate, mid-range rivet gun (originally was the TF2 beta nailgun but they gave that to Victor)

Silk Sledge (1): throw a sledgehammer attached to a line of spider silk that deals damage and slows enemies, then retract it with the same input to return to your position, possibly hitting a second time and reapplying slow

Homegrown Harness (2): Fire a silk projectile that can be chosen to target enemies or allies. Hitting enemies deals damage, slowing them and reducing their fire rate. Hitting allies gives a barrier and a second double jump for the duration. (can self-target)

Sweat n' Scamper (3): Passive- Hold jump against a wall to wall-run, jumping off the wall with greater distance when released. Gain increased stamina regen and fire rate when wallrunning.

High Rise (4): Create a large steel pillar under you surrounded by nailed webs in a large area. Enemies inside the web are slowed and take damage over time, while allies inside it have increased regen and unlimited stamina. Lasts for some time

Rubbish​

"If you feel lost or frightened, you will always have an inevitable place among the refuse."​


Something rotten stirs beneath the streets of New York. Something old and new that has been born many times from great cities, rising from their refuse and waste to herald the rot that follows them. Those that know of it are unsure if it is a golem, a revenant, or a fragment of death itself. A fetid creature born of decay that wields the powers of rot and devours the deceased.

If you asked it, it would say hello and that it just wants to be accepted. All things die, and many things need something to die for them to live. It doesn't want to hurt people, it just wants to know them in life and death. And maybe be something that will give people the understanding that they will become something new when they are gone.

Weapons and Abilities

Weapon: Memento Mori- A slow sludge shotgun whose right click activates a short-range miasma flamethrower that can hit multiple enemies and pierces.

Toxic Prod (1): Lash out a tendril that deals damage, slowing enemies and allowing allies to heal from damage dealt to them for a time.

Garbage Day (2): Enter a state that reduces incoming damage, absorbing the damage dealt and allowing it to be fired back when activated or when the state ends.

Grave Reminder (3): Launch your head as a projectile after a short delay that does damage, blocking healing and silencing.

Inevitable (4): A violent scream that shows people their own demise, dealing damage in a large cone. Heal for any enemy killed by it. Enemies hit have their damage decreased and any damage dealt to them is increased for a time.
 
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