[Hero Concept] Zlata - The greatest thief

clugiamp

New member
Cunning - Nimble - Sneaky
Weapon: Hand Repeater Crossbow.(u know berserk)
1st Ability "Multi-Purpose Reloader":
Different reloading mechanism are compressed in his weapon design, making him able to switch the needed darts on the go.
On long press you can swap between 4 different kind of darts.
On press you shoot the dart in the chosen direction.
The effect of the weapon can have different behaviours if an enemy entity or the surface are hit.
Poison Dart(always a poison dart):
-On enemy hit deals a flat dmg and then some of the current hp as dot(like poison bullets)the dot dmg can't be lethal but the flat dmg does.
-On surface hit it creates a little cloud of poison(gas) dealing non lethal dmg while staying in it and slowing movement.
Smoke Dart(cliché af):
-On enemy hit it creates a cloud of smoke blinding him for 2 seconds(like drifter ultimate but with even less range)
-On surface creates a smoke cloud working similar to veils, making both enemies and allies unable to see what's on the other side, enemies/allies inside can still see each other(the implementation of a mechanic like this seems like hell for raytracing LoS)
Blinding Dart(also cliché):
-On enemy hit gives blinded status, bullet shots have 70-80% chance to miss for some seconds
-On surface hit, same behavior for every enemy entity but gives less of a debuff and disarms creeps
Runic Dart(ooh something new):
-On enemy hit destabilizes the energy flux of an enemy, making him take dmg if they cast an ability during that time
-On surface hit creates a cloud that silences the enemies that are in it or enter for the first time(although the cloud is persistent the effect is activated only once)
2nd Ability "Cunning Bastard":
Zlata enter in a furtive stance that makes you invisible from enemies within a certain range,
similar to shadow weave but troopers can't detect you, when you damage an enemy while in this stance you steal some of their souls(as unsecured), gain a small spirit dmg bonus on ur bullets and exit this stance,
if you are damaged by a hero or guardian while in this stance you gain a stamina charge, and ur next dash/dash jump is enhanced.
while in this stance you can enter underground tunnels(Like the mole that u are).
lvl 3 will make zlata able to steal some souls on melee attack

3rd Ability "Flying Mole":
Zlata can shoot a grappling hook where he's aiming. You can reach roofs with it or latch urself to a wall, while "Latching" to a wall you don't slide down and ur able to dash jump in the air one more time. You can use the grappling hook to grab soul containers too, but if u gain more than 400 souls with it ur seen on the map "like soul jar behaviour" until u have less than 400 unsecured souls(works only when stealing so if u go up again by farming doesn't count) them or reach the spawn.
4th Ability "The Greatest sidekick":
Zlata can summon a golem, his "Greatest Sidekick" to ensure his escape.
Upon entering, the golem knocks back every enemy near zlata and start beating the marked enemy to death and will despawm when zlata is out of combat, if zlata is about to die the golem sacrifices himself to give temporary barrier to zlata.
The golem can be cast on guardians and jungle creeps but will only help in the quadrant of the map that he's been cast until zlata goes away from that area for more than 5 seconds.

What do you think?
 
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