(Hero concept) The Toymaker [2 for 1] [Crafty] [Toys]

The toymaker is dressed is a orange jacket covered in multi colored swirls with long coat tails the curl up purple spotted pants and polka dot shoes with wild spiked hair along with hammers and screwdrivers in his pockets with parts of toys strapped to his waist

Weapon-the toybox-the toymaker carries a large bag of old toys that he uses to load a 3 barrel revolving rocket launcher
Ammo-9

1-divebomb-the toymaker sends forward a wooden airplane that will explode if it collides with an enemy or wall
Charges-2

2-go for a spin-toymaker charges up a spinning top and throws it out as it will bounce off walls and obstacles dealing spirit damage to any enemies hit, the longer the top is charged the faster it will move and the longer it will stay active.
Charges-3

3-My toys (passive)-the toymaker can sometimes find different toys hidden inside boxes, statues or jungle minions each toy collected supplies the toymaker with buffs, a max of 5 toys can be held at a time and the earliest toy collected will be swapped out if a new one is picked up, multiple of the same toy can be held

Robot-spirit damage
Super hero-melee damage
Zombie-bullet and spirt life steal
Cowboy-movement speed
Alien-gun damage
Knight-bullet resist
Ghost-spirit resist
Gladiator-increased hp

Ult-Tinker-toy-the toymaker crafts a toy version of himself called Tinker-toy, the current collected toy buffs are doubled for Tinker-toy, Tinker-toy will mimic the toymakers actions and attacks, Tinker-toy will stay active until destroyed or duration runs out.

Design WIP
 
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