BIO:
Steve is a gorilla who once belonged to a secret community of semi-advanced, almost-intelligent gorillas in an unexplored jungle region somewhere. Their village was raided and many of his community were captured and experimented on or put on display by rich folk in enclosures. Steve gained some powers through their experimentation and one day managed to kill his captors with the custom weapon they created for him to test. Steve is in the ritual to bring his community back together under a new hidden sanctuary.
I am not an artist.
Steve:

Steve with 3 active:

Steve with 4 active:

Gun
Gun:
He carries the sack of coconuts on his back

Turns his butt to you for maximum intimidation like in this youtube video where the gorilla demonstrates IAD into parry IRL:
Yes his cloth only covers the front which is very important for this animation's overall aura.

Steve is a gorilla who once belonged to a secret community of semi-advanced, almost-intelligent gorillas in an unexplored jungle region somewhere. Their village was raided and many of his community were captured and experimented on or put on display by rich folk in enclosures. Steve gained some powers through their experimentation and one day managed to kill his captors with the custom weapon they created for him to test. Steve is in the ritual to bring his community back together under a new hidden sanctuary.
I am not an artist.
Steve:

Steve with 3 active:

Steve with 4 active:

Gun
Coco-Cannon(Flame-hardened Fists)
Shoots coconuts that explode on contact dealing splash damage. Direct hits deal additional damage. Slow fire rate; maybe 1/1 ammo reloading each shot.
(Throw gun away and deal extra melee damage and increased attack speed)
Ability 1Spitball(Firebreath)
Shoot a fiery spitball that can hit 1 target; dealing damage and slowing the target. AP can add charges and lower bullet resist.
(Breathes a cone of fire for more damage, more targets, and applies a short stun instead of slow. Melee hits shorten cooldown)
Ability 2Eat Banana(Extra Potassium)
Eats 1 banana healing self and then throws the peel forward that acts as a trap. Applies knock-up effect when enemy walks over it. AP can provide bonus healing based on missing health and movement speed.
(Banana is extra nutritious providing greater healing and heal over time effect. Animation is faster and peel activates on the ground quicker)
Ability 3Arms of Steel(Searing Fists)
Active: Slam the ground dealing damage directly in front of you in a small AOE, and harden your fists for several seconds. Gain bullet resist and empowered melee damage because your fists are now hard.
Passive: Can climb buildings for portions of stamina bar similar to repeated wall bounce stamina cost.
(Arms are now also on fire granting DOT burn effect. This whole buff remains active while ult is active)
Ability 4Mayhem
Roar, fearing nearby enemies and refresh ability cooldowns. Changes ability properties to those in parentheses above. AP can provide resets on takedowns.
Gun:
He carries the sack of coconuts on his back

Parry:Turns his butt to you for maximum intimidation like in this youtube video where the gorilla demonstrates IAD into parry IRL:
Yes his cloth only covers the front which is very important for this animation's overall aura.

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