[Hero Concept] "Sahir"

realsirif

New member
**Note: None of the art I use is mine, all of it I either got it from Pinterest or Google

”Sahir”
Recon.
Spying. Exposure.
Bucket 3, Fast dash, 3 Stamina, Starts with -15% spirit resist

Lore: Thanks to a document leak, rumors about a certain “100 eyed man” began to circle around. Stories about a man that could see the near and far future, with details of space and time.The OSIC was quick on capturing the man, and planned to use him to help in their operations, but the Maelstorm gave Sahir the best chance to escape the claws of the Organization, expecting to finally be able to get cleansed of this curse

Primary Weapon: “Worst Case Scenario.”
24 round, single shot pistol with low damage but high fire rate

Ability one: “Evil Eye”
Place a floating eyeball on a tangible surface.
Press the button again to change view with the Eye (Like a camera).
While controlling, shoot a projectile from the eye that attaches to an enemy, revealing their aura for 8s.
(50 damage of projectile, 100 health of the Eye. Damage and duration scale with spirit, Health increases per boon, Chargeable ability, 1 charge at game start, 14s cooldown)
1AP: -1 stamina on marked enemy and +1 charges
2AP: -7s cooldown and +2s of duration
5AP: Marked enemies receive +20% bullet damage and cannot cleanse the debuff.

Ability Two: “The Future ahead"
Gain increased movement speed and 30% Bullet evasion chance.
(+3m/s on active, 30 second cooldown, 6s duration. Bullet evasion chance scales slightly with spirit.)
1AP: +3m/s movement speed
2AP: +20% Bullet evasion chance
5AP: Every time you dodge a bullet, the duration resets.

Ability Three: “Unnerving Gaze”
Place an orb on the air , which blinds whoever looks at it.
(150hp, 15 meter blind range, 37 second cooldown, 6s duration. Blind range scales with spirit, Orb HP increases per boon.)
1AP: -35% movement speed to blinded enemies
2AP: -17 second cooldown
5AP: Blinded enemies have their movement abilities for 2s. Duration resets if they enter the gaze again.

Ult: “Sonsuza kadar görebilirim”
After a windup, reveal the auras of all enemies in a 50m radius around you.
Enemies in your clear line of sight have their resistances reduced by 10%.
The debuff can be applied through Evil Eye.
(10s duration, 150s cooldown, Resistance reduced scales with spirit)
1AP: +5% Resistance reduced
2AP: -50s cooldown
5AP: Aura reveal is now global.


*Below is an idea of what Sahir and his weapon could look like

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