(Hero Concept) Polaris the Spirit Breaker of Deadlock

kurs1ve

Member
Polaris
(
Tank/Support)
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Magnetic Pull (1): After 1.5s cast time, charge swiftly towards a target (enemy or ally), knocking up enemies along its path and upon collision with the target. Polaris will be able to steer mid-charge but with a low turn rate. (Think of SB's charge in Dota 2).
  • Level 5 upgrade -> [Alt cast]: Be able to choose a target anywhere on the map

Magnetic Strike (2): Charge the ability that zaps random nearby enemies with lightning within a 5m radius, dealing spirit damage. Each second of charge time adds 1 lightning, up to a maximum of 4.

Magnetic Shield (3): Moving generates a barrier that absorbs damage equal to a percentage of Polaris’ health. Colliding with an enemy at a certain velocity causes the shield to explode, which causes spirit damage.
  • Level 1 upgrade -> Shares the buff with an ally upon contact (reduced on allies)

Magnetic Fence (4): Summons a magnetic fence around Polaris that damages and stuns enemies who come in contact with it
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Combo Example: Make sure Magnetic Shield is up -> Use Magnetic Pull's alt cast (use good positioning, angles and the right target to use Magnetic Pull to knock up as many enemies as possible) -> Charge Magnetic Strike mid-charge -> Use the item Unstoppable when about to approach a large number of enemies-> Cancel Magnetic Pull -> Use Magnetic Fence to imprison multiple enemies -> Release Magnetic Strike
 
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