elevatorinc
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The ordinary Denizen creep is the creature for whom the phrase 'As dumb as a bag of bricks' was coined. In their natural state, a Jungle creep is supremely incapable of doing or deciding anything. Standing in a circle with their heads in the dirt, they sometimes find themselves at the merciless hands of those pesky fiends attempting to complete some silly ritual. Not especially social creatures even among company due to their shyness, they are sometimes found affectionately consorting with the trash cans and golden idols they have mistaken for kin. However, once every 100 years or so, the Denizen creep race is blessed with the birth of a two-eyed, two-legged Queen, who is immediately given the traditional name of Meggiora, a name held by the only wise beings in her species' history. Now she sets out on a mission to purge the city of anyone who tries to take advantage of her kind, because only she gets to do that.
Passive - Meggiora does no damage to Jungle creeps with her primary fire, abilities, or items. She also cannot be targeted by Jungle creeps.
Ectoblast (1) - Blasts an enemy unit with a compact wave of ectoplasm, dealing damage and stunning the target for 0.25s. Stun increase on T2 or T3.
Ignoble (2) - Creates a summoning circle on the ground that summon a pillar of fire after a 0.35s delay, for each enemy character hit by this ability an allied Jungle creep is spawned around the center (arranged like the t1 camps) that aggros onto the nearest enemy character. Additionally, if this is used on Jungle creeps it instantly clears them and adds stacks to her "Denizen" stacks equal to the number of creeps hit, this does not provide souls for the camp she absorbed. 3 max stacks initially, scales with rank. Also all jungle creeps are absorbed as being a homogenous level (and value) depending on the rank of the ability. This creep level is also the type of creep that is spawned on hit.
Fundlust (3) - Punts a nearby minion (ally or enemy minion. Can be lane, jungle, or summon) at an enemy, if there are none in range she pulls out a stored Jungle creep, removing a "Denizen" stack, and punts it. If it hits, it deals spirit damage, slows the enemy, and provides the soul value of the creep and then vanishes (half value for allied creeps. Yes, this can be used to fully deny allied creeps from enemies), does not spawn soul orb. If it whiffs instead and its an enemy minion or a neutral creep it vanishes when it hits the ground, however if it whiffs and it's an allied lane creep it does spawn 2 soul orbs so that you, or enemies, can get the value back. This ability should require skill to hit consistently.
Faultycast (4) - Passive: Enables Meggiora to cast her abilities multiple times with each use. There is a gold glowing effect and a sound similar to the urn cash in sound when it activates:
- Base: 50% chance to activate and cast ability twice
- 1AP: 50% chance to active, 50/50 between casting twice and three times
- 2AP: 75% chance to active, 50/50 between casting twice and three times
- 3AP: 80% chance to activate, 35/50/15 between between casting twice, three times, and 4 times
Notes on her 4:
the delay between cast times is 0.1s allowing for Ectoblast chain stuns depending on distance:
(1) and (2) work as you'd think. Yes (2) spawns minions on each cast, which means getting hit by 3 casts of 2 from faultycast will spawn 3 creeps. However, if (2) is faultycast on a jungle camp it will add that faultycast multiple of the creeps she absorbed to her stacks instead of the base amount.
(3) is a little different, if she faultycasts it deals that multiple of the damage and multiplies the slow (with less efficiency. Slowing by 20% once is 80% max speed, but doing it twice is 64% max speed not 60%), but also the gives that multiple of the souls as well (this includes the orb if she whiffs an allied lane creep), meaning if she denies a minion by hitting her 3 but it was a faultycasts at x3 it will deny it and give her 3x the value and chunk. Big payout chances.
** If you can't tell already, Meggiora is made in the image of Ogre Magi from DOTA2. Her name is literally an anagram of Ogre Magi and all of her skills are actually puns on his abilities, her bio is also an homage of his. Yes, I am a OM player because I am a gambling addict. judge me all you want. But Valve, I promise, if you make a cute Jungle creep passing humanoid girl character, give her flashy RNG mechanics (wraiths cards really aren't degenerate enough), and a high skill ceiling then I PROMISE YOU that gacha players will spend a fortune when you release a skin for her. You have the chance to literally print money. Anyway, I need to go open CS cases, gold gold gold.
** PS: She has interactions with Viscous and midboss that shows she has crushes on them, otherwise she's pretty haughty and sort of a cartoonishly "evil overlord who is actually incompetent" character.
Passive - Meggiora does no damage to Jungle creeps with her primary fire, abilities, or items. She also cannot be targeted by Jungle creeps.
Ectoblast (1) - Blasts an enemy unit with a compact wave of ectoplasm, dealing damage and stunning the target for 0.25s. Stun increase on T2 or T3.
Ignoble (2) - Creates a summoning circle on the ground that summon a pillar of fire after a 0.35s delay, for each enemy character hit by this ability an allied Jungle creep is spawned around the center (arranged like the t1 camps) that aggros onto the nearest enemy character. Additionally, if this is used on Jungle creeps it instantly clears them and adds stacks to her "Denizen" stacks equal to the number of creeps hit, this does not provide souls for the camp she absorbed. 3 max stacks initially, scales with rank. Also all jungle creeps are absorbed as being a homogenous level (and value) depending on the rank of the ability. This creep level is also the type of creep that is spawned on hit.
Fundlust (3) - Punts a nearby minion (ally or enemy minion. Can be lane, jungle, or summon) at an enemy, if there are none in range she pulls out a stored Jungle creep, removing a "Denizen" stack, and punts it. If it hits, it deals spirit damage, slows the enemy, and provides the soul value of the creep and then vanishes (half value for allied creeps. Yes, this can be used to fully deny allied creeps from enemies), does not spawn soul orb. If it whiffs instead and its an enemy minion or a neutral creep it vanishes when it hits the ground, however if it whiffs and it's an allied lane creep it does spawn 2 soul orbs so that you, or enemies, can get the value back. This ability should require skill to hit consistently.
Faultycast (4) - Passive: Enables Meggiora to cast her abilities multiple times with each use. There is a gold glowing effect and a sound similar to the urn cash in sound when it activates:
- Base: 50% chance to activate and cast ability twice
- 1AP: 50% chance to active, 50/50 between casting twice and three times
- 2AP: 75% chance to active, 50/50 between casting twice and three times
- 3AP: 80% chance to activate, 35/50/15 between between casting twice, three times, and 4 times
Notes on her 4:
the delay between cast times is 0.1s allowing for Ectoblast chain stuns depending on distance:
(1) and (2) work as you'd think. Yes (2) spawns minions on each cast, which means getting hit by 3 casts of 2 from faultycast will spawn 3 creeps. However, if (2) is faultycast on a jungle camp it will add that faultycast multiple of the creeps she absorbed to her stacks instead of the base amount.
(3) is a little different, if she faultycasts it deals that multiple of the damage and multiplies the slow (with less efficiency. Slowing by 20% once is 80% max speed, but doing it twice is 64% max speed not 60%), but also the gives that multiple of the souls as well (this includes the orb if she whiffs an allied lane creep), meaning if she denies a minion by hitting her 3 but it was a faultycasts at x3 it will deny it and give her 3x the value and chunk. Big payout chances.
** If you can't tell already, Meggiora is made in the image of Ogre Magi from DOTA2. Her name is literally an anagram of Ogre Magi and all of her skills are actually puns on his abilities, her bio is also an homage of his. Yes, I am a OM player because I am a gambling addict. judge me all you want. But Valve, I promise, if you make a cute Jungle creep passing humanoid girl character, give her flashy RNG mechanics (wraiths cards really aren't degenerate enough), and a high skill ceiling then I PROMISE YOU that gacha players will spend a fortune when you release a skin for her. You have the chance to literally print money. Anyway, I need to go open CS cases, gold gold gold.
** PS: She has interactions with Viscous and midboss that shows she has crushes on them, otherwise she's pretty haughty and sort of a cartoonishly "evil overlord who is actually incompetent" character.