TheMrKaramel18
Member
The concept of Luna is based on an existing character - Boho. In fact, Luna is Boho, but with improved abilities (since some of them look like they have already been added to the game, such as Celeste's shining wonder, which is a slightly modified skipshot ability). We can find improved abilities of unrealized characters in existing ones (Full auto, borrowed decree, etc.).

Weapon Stats "Magical adventure":
Vitality Stats:
Spirit Stats:
Abilties:
1. A hidden wish
Luna throws a ghostly moon at enemies, which explodes, dealing spirit damage. Reusing in the air will detonate the projectile in midair.
2. Moonlight
Charges the ability and binds itself to enemies, dealing spirit damage to them. When fully charged, it deals increased damage to them. The bond can only be broken by moving a certain distance or hiding behind cover. For successfully dealing damage with an ability, gains barrier and move speed.
3. Shared sleep
Dealing any spirit damage from Luna will bind enemies. If one of the bound enemies takes spirit damage from Luna, the enemy bound to them will take less spirit damage.
4. Starfall
Summons shooting stars in an area around you, which fall on enemies and deal spirit damage over a period of time. After the duration expires, enemies are immobilized.

Weapon Stats "Magical adventure":
| Damage per sec | 42,84 |
| Bullet Damage | 4,5+0,5 |
| Ammo | 60 |
| Bullets per sec | 9,52*0,02 |
| Reload time | 2,5 |
| Bullet Velocity | 300 m/s |
| Light Melee | 50+1,58 |
| Heavy Melee | 116+3,67 |
| Falloff Range | 20-46 m |
| Health | 755+50 |
| Health Regen | 2 |
| Move Speed | 7.9 |
| Sprint Speed | 1.6 |
| Dash Speed | 16.1 m/s |
| Stamina | 2 |
| Stamina Cooldown | 4.5 |
Spirit Stats:
| Spirit Power | 0+1.2 |
Abilties:
1. A hidden wish
Luna throws a ghostly moon at enemies, which explodes, dealing spirit damage. Reusing in the air will detonate the projectile in midair.
| Damage | 100*1.25 |
| Radius | 4 m |
| Cooldown | 20 sec |
1 | 2 | 5 |
- 10 sec cooldown + 15 spirit damage | +8 m radius | After the explosion, covered enemies receive minus 15% spirit resist Improves spirit scaling to 1.8 |
2. Moonlight
Charges the ability and binds itself to enemies, dealing spirit damage to them. When fully charged, it deals increased damage to them. The bond can only be broken by moving a certain distance or hiding behind cover. For successfully dealing damage with an ability, gains barrier and move speed.
| Min. Damage | 55*0.65 |
| Max. Damage | 125*1.5 |
| Time to charge | 2.5 sec |
| Range | 12 m |
| Barrier | 80*1 |
| Move speed | 1.6 m/s |
| Buff duration | 4 sec |
| Cooldown | 25 sec |
1 | 2 | 5 |
- 8 sec cooldown | +20 m radius | Each captured enemy grants an additional 40 to barrier and 0.3 to speed + 4 sec buff duration |
3. Shared sleep
Dealing any spirit damage from Luna will bind enemies. If one of the bound enemies takes spirit damage from Luna, the enemy bound to them will take less spirit damage.
| Number of links | 2 |
| Radius | 8 m |
| Linked Damage | 15% |
| Link Duration | 4 sec |
| Maximum number of links | 2 |
1 | 2 | 5 |
+5 m radius | + 4 sec duration - 10% spirit recist to linked enemy | +25% to linked damage + 2 to maximum number of links |
4. Starfall
Summons shooting stars in an area around you, which fall on enemies and deal spirit damage over a period of time. After the duration expires, enemies are immobilized.
| Damage per sec | 55*0.45 |
| Radius | 12 m |
| Duration | 3 sec |
| Cooldown | 190 sec |
| Debuff Duration | 2 sec |
1 | 2 | 5 |
-40 sec cooldown + 4 m radius | +1,5 sec duration +0.75 sec debuff duration | Enemies that are in the area for 1,1 seconds are stun for 0.75 seconds Increases spirit scaling to 0.6 |