standardwhitejesus
New member
Vague concept for a Knightly hero, maybe a museum curator or enchanted suit of armor. Ultimate inspired by DOTA 2's Legion Commander. I wanted a true spirit-focused melee hero, as opposed to Abrams or Billy. Lacking a true stun, the Knight will have to play mind games in order to connect his melee attacks, and the duration of his buff can easily be waited out. Spirit Lance provides valuable poke uncommon for melee heroes, and Guard provides a true tanking ability unlike anything else in the game. The ultimate seems fair to me compared to a Kelvin dome, as allies can freely interact with the dueling pair. Obviously, the numbers are not balanced, but this is the idea I have for the general concept. This is the kind of character that should be encouraged to build items favoring his abilities, rather than his M1. The first two abilities could certainly have some kind of statistic scaling with spirit, and his light melee could scale with spirit as well.







