areisul1
Member
Background: A museum thief who on the night of the Maelstrom was cursed by the spirit of Anubis to instead become a were-jackal protector of magical Egyptian artifacts.
Abilities:
1) Jackal can select any surface in a certain radius from himself and will quickly zip towards it. During this travel period Jackal cannot shoot but can melee. Upon reaching the surface, Jackal will cling to the wall and enter an alternate fire mode where he will fire a torrent of spirits from his staff. Jackal can cancel this mode by pressing the jump key, which will act like a dash-jump in the direction he is facing.
2) Jackal tethers a player character to himself for a short duration, slightly lowering their bullet resistance. While tethered, the tethered character will drastically lose movement speed the further away from Jackal they get. Jackal can also drag the tethered player by moving further away. Can be paired with ability 1.
3) A self-buff that allows Jackal to see the outline of enemy players through walls from a considerable distance within a conal radius. They will also be revealed on the minimap. If the enemy is nearby, Jackal will also slowly siphon health from them over time.
4) Jackal summons a sarcophagus that slams into the ground, popping up nearby enemies and dealing damage. The sarcophagus then opens, pulling in nearby enemies and any soul bubbles. Any soul absorbed by the sarcophagus is doubled and distributed to nearby teammates. Disappears after a short duration.
Abilities:
1) Jackal can select any surface in a certain radius from himself and will quickly zip towards it. During this travel period Jackal cannot shoot but can melee. Upon reaching the surface, Jackal will cling to the wall and enter an alternate fire mode where he will fire a torrent of spirits from his staff. Jackal can cancel this mode by pressing the jump key, which will act like a dash-jump in the direction he is facing.
2) Jackal tethers a player character to himself for a short duration, slightly lowering their bullet resistance. While tethered, the tethered character will drastically lose movement speed the further away from Jackal they get. Jackal can also drag the tethered player by moving further away. Can be paired with ability 1.
3) A self-buff that allows Jackal to see the outline of enemy players through walls from a considerable distance within a conal radius. They will also be revealed on the minimap. If the enemy is nearby, Jackal will also slowly siphon health from them over time.
4) Jackal summons a sarcophagus that slams into the ground, popping up nearby enemies and dealing damage. The sarcophagus then opens, pulling in nearby enemies and any soul bubbles. Any soul absorbed by the sarcophagus is doubled and distributed to nearby teammates. Disappears after a short duration.