[Hero concept] Haunted armor

A suit of armor dating back to the 16th century that was in a muesem with its Zweihander. the knight whose long dead forgets, but the armor remembers the old days of glory. It yearns to serve a purpose, it yearns to fight a war, it yearns to kill a god. Now awoken and brought back to life. Not

Primary fire - Its fingers disconnect from his hand and shot forward then rebound back, dealing damage the entire duration. recharges plates on hit
Alt fire - A quick attack from its sword capable of knocking enemies around. recharges plates on hit

1st ability - Creeping armor, start with 20% bullet and spirit resist. similar to rage you have a bar with your total armor plates, as you use them up this bar goes down with the resistances, can be cast on a nearby teammate to give them a portion of the resistances. Less total plates speed you up in turn for less resistances.
2nd ability - grasping steel, shoot forward some of your plates to grasp around nearby enemies and pull them back to you. Short range but AOE to tie will with alt fire slashes
3rd ability - Steel maelstrom - shoot all plates in all directions around you for damage proportional to total plate count, grants a temporary speed boost.
ultimate ability - Sieze, regain all plates and spin the Zweihander above your head in a range similar to dynamo ult grabbing all enemies caught before stabbing them into the ground stunning for a short duration and leaving them in the same area so it can be parred with grasping steal and maelstrom

Idk what to do for upgrades besides the obvious less cooldown and more range

Voice line ideas
Storekeeper, "got any extra plates you can sell to me"
Shiv, "I'll find a way to get blood outa him"
patron, "Hunt to your hearts content, fight for your glory"

Quick melee animation could be the armor pulling out a Rondel dagger

Even if the abilities are all different id still love to see the concept of a haunted suit of armor.
 
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