DarkestClaw
New member
A mad woodcutter with the usual red/black flannel shirt possessed by an old nordic ghost (viking?).
Main Weapon:
He would throw axes (horizontal and vertical with the mouse buttons for eather wider spread or longer range). Im unsure if they should be stopped by minions or pass through them, probably dealing less dmg after each hit. But definetely stopped by enemy heroes.
Melee would be fun if the nordic ghost who punches you, so it should scale with spirit power in some way.
Abilities:
1: He shoots a lot of ghostly axes in all directions dealing dmg around him. They dont linger. Could have charges though.
2: He throws a (ghostly?) beartrap, some big iron fangs. This deals a lot of dmg and enemies caught are unable to move for a while (or get dmg if they do?).
3: His throwing axes remain for a couple of seconds after impact or until a certain number is reached (probably both upgradeable). This ability allows him to recall them all to his current position, phasing through enemies and minions alike and hurting them in their path. Also it would be fun to move enemies a little bit closer to you if the axes were stuck inside them.
4/Ult: He would cry something fitting like "Valhalla is calling" or so and the possession takes over. The blueish glowing figure is all aroung his body. This grants him for a limited duration a buff in attack speed, melee damage and resistances (both? spirit cause he is one or bullets cause he is in his spirit form?). Also his throwing axes are now chainsaws which generally deal more dmg and continously dmg enemies if they are stuck in them. He can still use all other abilities (they should be buffed a little while in this form though: 1 could throw chainsaws as well, 2 could be active immediately, 3 could pull enemies much farther to your position).
So, yeah this is my idea for now. I hope it at least inspires you for sth. There is also no really nordic character yet so this could fit well.
Anyways thank you for reading this, have a nice day
Main Weapon:
He would throw axes (horizontal and vertical with the mouse buttons for eather wider spread or longer range). Im unsure if they should be stopped by minions or pass through them, probably dealing less dmg after each hit. But definetely stopped by enemy heroes.
Melee would be fun if the nordic ghost who punches you, so it should scale with spirit power in some way.
Abilities:
1: He shoots a lot of ghostly axes in all directions dealing dmg around him. They dont linger. Could have charges though.
2: He throws a (ghostly?) beartrap, some big iron fangs. This deals a lot of dmg and enemies caught are unable to move for a while (or get dmg if they do?).
3: His throwing axes remain for a couple of seconds after impact or until a certain number is reached (probably both upgradeable). This ability allows him to recall them all to his current position, phasing through enemies and minions alike and hurting them in their path. Also it would be fun to move enemies a little bit closer to you if the axes were stuck inside them.
4/Ult: He would cry something fitting like "Valhalla is calling" or so and the possession takes over. The blueish glowing figure is all aroung his body. This grants him for a limited duration a buff in attack speed, melee damage and resistances (both? spirit cause he is one or bullets cause he is in his spirit form?). Also his throwing axes are now chainsaws which generally deal more dmg and continously dmg enemies if they are stuck in them. He can still use all other abilities (they should be buffed a little while in this form though: 1 could throw chainsaws as well, 2 could be active immediately, 3 could pull enemies much farther to your position).
So, yeah this is my idea for now. I hope it at least inspires you for sth. There is also no really nordic character yet so this could fit well.
Anyways thank you for reading this, have a nice day
