[Hero Concept] Frame/Oliver with art!

kostiaserov

New member
“Frame”/Oliver

1. Flash

A charge-based ability. The hero uses the flash from a mystical camera to completely blind enemies in front of him for a short time (a full-screen whiteout similar to a flashbang in Counter-Strike). The effect lasts 1.5 seconds. The effect is significantly weakened with indirect line of sight and as the range increases. Each subsequent flash increases the duration of the blindness by 0.5 seconds. Deals spiritual damage.
2. Optical Illusion/Double Trouble
The hero creates a perfect illusion of himself or an ally. The target disappears for 0.25 seconds and reappears alongside their illusion. The illusion moves with the target, attacks simultaneously with the target, and uses the target’s dashes and abilities to confuse the enemy. Damage is dealt only through attacks. Damage to the illusion: 100%. Damage from the illusion: 100%. (Tip: Use this ability immediately after Flash to further disorient the enemy
3. Chase the Frame
Passive ability. While the hero is not in combat, they gradually and significantly increase their movement speed (A little farm potential)
4. Long Exposure.
After a one-second cast time, the hero photographs the enemy in front of them, after which the enemy leaves a blurred trail behind them. After a few seconds, the enemy returns to the spot where they were photographed, or upon re-pressing the ultimate (works similarly to Kunkka’s “X Marks the Spot” from Dota 2).

Damage, range, and ability cooldowns are subject to the community’s and developers’ discretion.
 

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