wilsoncat.VS
Member
I really like the Baxter Society in the game and want to see more members in the future. I hope its okay to try to add into the lore and not stepping on the teams' toes by doing so!
ARCHIE: The newest member of the Baxter Society. Big fan of Shiv and Grey Talon. Has assigned himself as Shiv’s trainee (he most likely didn’t ask him). So far he has accepted any task asked of him by Shiv. May or may not of snuck into the ritual, possibly disobeying orders.
Prosthetic right arm- like all members (and former)
Younger looking than Shiv, visually looking early 20’s. Has his own cool leather jacket that he wears around his right shoulder. Thematically the jacked is a commemorative item given to new members, but no one has actually wears is until Archie. He is very cheery and bright eyed. Looking for positive comments from Shiv and Grey Talon especially.
I envision him as a support/dmg hybrid. I made the kid based of my time playing deadlock and what would be fun to see a hero do in game!

Gun
Think of large rounds like the size of a 12 guage, firing like the bolt gun from warhammer. AAI 18.5 SMG.
Small magazine, 7-10 rounds, with slow moving projectiles that deal above average bullet damage, should synergize well with Energetic; having increased velocity would be a staple early buy
Abilities: if having trouble reading the image.
Damage Ability/Skill Shot - charges much like Paradox’s kinetic carbine ability. Character charges their gun to launch a spirit powered rocket/grenade from their gun. The damage scales with bullet speed/velocity
T1- increased damage
T2- +2 charges
T3- +1 second charge hold time, potential energy from energized now applies to projectiles from Skill Shot
Gambol- Perform a moderately quick leap towards the cursor (15 m to 20 m). Can be used to initiate wall jumps or coming after a wall jump. 50 sec cooldown.
T1- increase jump distance, gain a move speed bonus upon landing (2m/s)
T2- -20 sec cooldown, you can now carry 1 teammate or enemy with you (they can parry this move to not be carried, but doing so does not stun much like parrying puddle punch)
T3- Allows for 1+ charge, ability now has charges
Energetic- Channel for 1.5 seconds to energize yourself, creating an aura that lets you and ally bullets exiting the aura have increased velocity (35%). Additional passive - potential energy- while energetic is not active. A % of damage from weapon damage will be stored as potential energy (spirit scaling) Upon using energetic, will add additional bullet velocity)
Enemies caught inside the aura take ticking spirit damage. Duration WIP
T1- +20% velocity to bullets exiting the aura and also deal -30% movement slow
T2- -15 second cooldown
T3- Aura now grants you and any allies in the aura bullet 40% bullet evasion. Increased size
Ankle bite- activate to highlight an area infront of you; max distance 7 m. After a short duratio, enemies will be held in place by the mouth of a spirit creature enemies caught in ankle bite for 4 seconds, take moderate spirit damage, and afterwards applying a fading slow. Duration WIP
T1- +5 meter radius
T2- -0.75 seconds channel time
T3- Anke bite also will drain -35% spirit resist and -35% bullet resist
This is my first submission to the forums. It was more challenging than I thought to think of a kit and character so much more appreciation to everyone who does share their ideas! I did get some help from a friend on ability ideas. I am not really set on ARCHIE as their name, but the character image does portray how he would carry himself (from the comic character Archie Andrews, Im not artistic so I did what I could to alter him).
This was really fun to work! Not done yet as I would like to hear any feedback/critiques.
Thanks!
ARCHIE: The newest member of the Baxter Society. Big fan of Shiv and Grey Talon. Has assigned himself as Shiv’s trainee (he most likely didn’t ask him). So far he has accepted any task asked of him by Shiv. May or may not of snuck into the ritual, possibly disobeying orders.
Prosthetic right arm- like all members (and former)
Younger looking than Shiv, visually looking early 20’s. Has his own cool leather jacket that he wears around his right shoulder. Thematically the jacked is a commemorative item given to new members, but no one has actually wears is until Archie. He is very cheery and bright eyed. Looking for positive comments from Shiv and Grey Talon especially.
I envision him as a support/dmg hybrid. I made the kid based of my time playing deadlock and what would be fun to see a hero do in game!

Gun
Think of large rounds like the size of a 12 guage, firing like the bolt gun from warhammer. AAI 18.5 SMG.Small magazine, 7-10 rounds, with slow moving projectiles that deal above average bullet damage, should synergize well with Energetic; having increased velocity would be a staple early buy
Abilities: if having trouble reading the image.
Damage Ability/Skill Shot - charges much like Paradox’s kinetic carbine ability. Character charges their gun to launch a spirit powered rocket/grenade from their gun. The damage scales with bullet speed/velocity
T1- increased damage
T2- +2 charges
T3- +1 second charge hold time, potential energy from energized now applies to projectiles from Skill Shot
Gambol- Perform a moderately quick leap towards the cursor (15 m to 20 m). Can be used to initiate wall jumps or coming after a wall jump. 50 sec cooldown.
T1- increase jump distance, gain a move speed bonus upon landing (2m/s)
T2- -20 sec cooldown, you can now carry 1 teammate or enemy with you (they can parry this move to not be carried, but doing so does not stun much like parrying puddle punch)
T3- Allows for 1+ charge, ability now has charges
Energetic- Channel for 1.5 seconds to energize yourself, creating an aura that lets you and ally bullets exiting the aura have increased velocity (35%). Additional passive - potential energy- while energetic is not active. A % of damage from weapon damage will be stored as potential energy (spirit scaling) Upon using energetic, will add additional bullet velocity)
Enemies caught inside the aura take ticking spirit damage. Duration WIP
T1- +20% velocity to bullets exiting the aura and also deal -30% movement slow
T2- -15 second cooldown
T3- Aura now grants you and any allies in the aura bullet 40% bullet evasion. Increased size
Ankle bite- activate to highlight an area infront of you; max distance 7 m. After a short duratio, enemies will be held in place by the mouth of a spirit creature enemies caught in ankle bite for 4 seconds, take moderate spirit damage, and afterwards applying a fading slow. Duration WIP
T1- +5 meter radius
T2- -0.75 seconds channel time
T3- Anke bite also will drain -35% spirit resist and -35% bullet resist
This is my first submission to the forums. It was more challenging than I thought to think of a kit and character so much more appreciation to everyone who does share their ideas! I did get some help from a friend on ability ideas. I am not really set on ARCHIE as their name, but the character image does portray how he would carry himself (from the comic character Archie Andrews, Im not artistic so I did what I could to alter him).
This was really fun to work! Not done yet as I would like to hear any feedback/critiques.
Thanks!