Heavy Melee cancel feels like a bug/exploit and should be patched

Theos

New member
Doesnt seem to be intended behavior, and if it is, honestly it needs to be removed. Being able to redirect your hero mid heavy melee dash is already a mechanic good enough to bait parries and reward good players without being too OP, while heavy melee canceling just feels like an exploit. I feel like most people should agree on this, but if not, I would love to hear different opinions.
 
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