Haze melee build too oppressive

johnnytest

New member
I've played against a couple Haze running a melee build and only fighting by joining while invis, throwing a sleep knife and then charged melee to do half of your hp in a way you can't interact with which feeld really cheap. I feel that since sleep already lets a couple things slip through the cc we should be able to parry so that the player on the receiving end can at least try to interrupt
 
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