BobDABuilder9001
New member
This is more of a mapping idea, but theres no mapping idea thread so im doing this here.
Golden statues should be changed to always drop a buff (less then they do now)
Golden statues should reflect what buff is inside of them.
Weapon Damage is orange, so why not a small statue of something orange (The Hidden King?)
Cooldown Reduction is blue, so it could be Arch Mother themed
Green(Health) could be pockets frog
Purple(Spirit Power) could be abrams tome
Yellow(Ammo) could be bullet themed
Red(Fire rate) could be something blood/vampire related
Statues could be more likely to spawn on one side then the other. With orange, red and yellow spawning on the Hidden King's side and the blue, green and purple spawning on the Arch Mother's side.
Golden statues should be changed to always drop a buff (less then they do now)
Golden statues should reflect what buff is inside of them.
Weapon Damage is orange, so why not a small statue of something orange (The Hidden King?)
Cooldown Reduction is blue, so it could be Arch Mother themed
Green(Health) could be pockets frog
Purple(Spirit Power) could be abrams tome
Yellow(Ammo) could be bullet themed
Red(Fire rate) could be something blood/vampire related
Statues could be more likely to spawn on one side then the other. With orange, red and yellow spawning on the Hidden King's side and the blue, green and purple spawning on the Arch Mother's side.