Sonicalex01
New member
Could you look into ghost casting happening on abilities with limited range (bebop and seven 2 for example)? I feel like there's always a mismatch between what the game tells me and what the server thinks when the target is on the edge of the cast range. the game shows the red icon on the enemy, i press the ability button and hear the cast sound, but nothing happens. Would it be possible to only show that red icon on the target only when the cast is going to be successful?