dotagamingatlas
New member
I can't seem to recreate this in a private lobby, and have no recordings of it happening to me currently. Deadlock doesn't play nice half the time with shadowplay.
I have a 5800x3d and a 4080, this kind of issue has never happened to me in any other game. It is not internet related, again this never happens in any other online games.
Anyway, it very reliably happens to me on Mo & Krill when I'm burrowing with Torment Pulse going through creep waves. I'll get pretty severe stutters and rubberbanding and will actually lose movement because my character is rubberbanding in place but Burrow's timer is still going down. The image is my usual item setup when it happens. But to be clear this isn't a Mo & Krill issue, it happens to me on any hero I play.
When the game starts getting more intense around 10 mins or so, and the fights become more frequent, my game doesn't seem to be able to handle all of the particle effects. I'll get some stutters and move erratically, but then rubberband back to where I was a few seconds beforehand. Usually dead because the bug got me killed. This doesn't happen nonstop, but it will happen many times in a game. It's hard to play in these conditions.

I've changed my graphics settings, tried vsync, limiting frames, updating to the latest drivers, verifying game integrity. Short of clean installing windows, I've exhausted my options
I have a 5800x3d and a 4080, this kind of issue has never happened to me in any other game. It is not internet related, again this never happens in any other online games.
Anyway, it very reliably happens to me on Mo & Krill when I'm burrowing with Torment Pulse going through creep waves. I'll get pretty severe stutters and rubberbanding and will actually lose movement because my character is rubberbanding in place but Burrow's timer is still going down. The image is my usual item setup when it happens. But to be clear this isn't a Mo & Krill issue, it happens to me on any hero I play.
When the game starts getting more intense around 10 mins or so, and the fights become more frequent, my game doesn't seem to be able to handle all of the particle effects. I'll get some stutters and move erratically, but then rubberband back to where I was a few seconds beforehand. Usually dead because the bug got me killed. This doesn't happen nonstop, but it will happen many times in a game. It's hard to play in these conditions.

I've changed my graphics settings, tried vsync, limiting frames, updating to the latest drivers, verifying game integrity. Short of clean installing windows, I've exhausted my options
Last edited: