fix warden's ulti i cannot use it because everytime I use it in combat i get stunned (or give 15 seconds of use so i can use it in safe place)

Learn to find better times to pop his ult, such as around corners from team fights where they can't see you
 
Learn to find better times to pop his ult, such as around corners from team fights where they can't see you
with that logic I wont be using it because the character literally screams all around and stay vulnerable for 2 seconds. So why should I use ulti knowing now I have to improve their speed and life to reach someone and be able to fight and scape to live after that? Devs are literraly saying, just send Warden to die zzz

In other case if I will be using it all time but not in combat, just for farming, so give the cooldown advantage at t1 because in the final stages you wont be able to use ulti and will rely more on items than on that.
 
Buy majestic leap to use at a safe distance then jump into combat. It's just a skill issue on your end.
If I see a Warden coming with the majestic leap (because it makes a noisy sound too) then I just retreat that area.
The only way to use it properly would be in the middle of the combat, but then Warden wont be the 1st tank role but the 2nd, someone else will have to tank when engaging.
 
Warden's ult is typically meant to finish an engagement, with a warden using it as a "last resort" (hence the name, Last Stand) but it turns out a really great AOE spirit damage ability with insane lifesteal is much better as a flank tool
Climb a building, wait for teamfight to migrate under you, pop ult and descend. Stuns and movement lock abilities only affect the casting, you still have the big cone when you're stunned.

A good warden ult makes or breaks a teamfight every time, but it's also really easy to mess up
If I see a Warden coming with the majestic leap (because it makes a noisy sound too) then I just retreat that area.
The only way to use it properly would be in the middle of the combat, but then Warden wont be the 1st tank role but the 2nd, someone else will have to tank when engaging.
The whole point of Ult is to make warden (already a pretty solid semi-tank) into an unkillable siphon machine. He BECOMES the tank when he ults
 
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