Finger Of Death (3200 Spirit) (Knockdown for Melee Heroes)

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A hard punish for melee heroes that dive in, and a "get off me or pay" button for less-mobile heroes. Twice as much escape time as Warden's cage and Geist ult casting range means that it should hopefully not be too abusable.
(It can also be dispelled or counterspelled, of course.)

Would love feedback.
 
This effect is much overpowered, may be not that amount of HP, or have damage/loss of HP temporarily, reduce resistance, and even ignore movement lock or slow on escape, or replenish 1/2 stamina on target.
 
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