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The bug has been fixed, but what about the bug abusers? I ran into those two again in the game today. Do cheaters/bug abusers ever get banned in this game?They bought all the items when they had 873 souls.:
Drifter and Wraith
Match ID 43057564View attachment 60950
Why would they get banned when Valve is selling them cheats?The bug has been fixed, but what about the bug abusers? I ran into those two again in the game today. Do cheaters/bug abusers ever get banned in this game?
I'm gonna guess the moderators deleted your thread before you could read it, but I've explained to you why that is. You are in the low behavior score queue. You are being matched with cheaters, leavers and shitters. The system is working as intended.Why would they get banned when Valve is selling them cheats?
No but seriously, is there any other reason as to why every Valve game is just cheaters? I started a match 5 min ago and both enemies in my lane were very blatantly aimbotting. And what a shocker, after putting their account into csstats it turns out they also very blatantly cheat in CS2!
Valve is an insult to human intelligence.
why would they get banned for using a bugThe bug has been fixed, but what about the bug abusers? I ran into those two again in the game today. Do cheaters/bug abusers ever get banned in this game?
in a playtest*why would they get banned for using a bug
So instead of banning cheaters and griefers they put them into low behavior score queues? Why is Valve refusing to ban cheaters, do you mind explaining, since according to you they are able to detect them?I'm gonna guess the moderators deleted your thread before you could read it, but I've explained to you why that is. You are in the low behavior score queue. You are being matched with cheaters, leavers and shitters. The system is working as intended.
I'm gonna guess the moderators deleted your thread before you could read it, but I've explained to you why that is. You are in the low behavior score queue. You are being matched with cheaters, leavers and shitters. The system is working as intended.
There is zero proof that trust factor is implemented within deadlock currently.If you ban cheaters instantly, they know what the anti-cheat flagged. So, instead they use user reports to shadow ban the cheaters to the konif queue and then they do a ban wave later.
Also everyone has a private profile, genius.
There is zero proof that trust factor is implemented within deadlock currently.
Low priority queue and trust factor like in CS2 and dota are two completely different things.They are discussing low priority queue, which can be entered according to known information: https://forums.playdeadlock.com/threads/09-12-2024-update.27974/
Anyway, the bug in this thread has been fixed, and the discussion has mostly turned away from the subject.