End game graphs are scaled differently from before (and worse)

Red Man

New member
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In the image in this post, you can see the Y-axis scale fore damage taken from players over the entire game is now based on who you took the most damage from, not how much damage you took in the game and then divided down into each individual hero who dealt damage. A bunch of the graphs are now set up this way. I wanted to see who took the most damage in the game, but now I have to add up each point along the Y-axis at the end of the game to get total damage received instead of it being displayed in the graph. Please fix along with the other graphs that have this same property changed. It is very annoying.
 
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