Simple active item, T3 Weapon. When used on an enemy, prevents them from ascending in the air. If they are already in the air, drags them back down at a reasonable pace. The victim still has horizontal movement when descending. Lasts for 8 seconds, has a range of 40m. Double jumps still work for air time, but targets will usually touch the floor before the double jump becomes available.
Another T3 weapon item: Lead Bullets. When shot by a lead bullet, the Earthbound effect gets applied for .5 seconds. Repeated shots reset the timer. Procs once every 30% of the time or so. Does not interfere with Tesla, and only applies to whatever target the bullet hits.
Another T3 weapon item: Lead Bullets. When shot by a lead bullet, the Earthbound effect gets applied for .5 seconds. Repeated shots reset the timer. Procs once every 30% of the time or so. Does not interfere with Tesla, and only applies to whatever target the bullet hits.