Kinetic Pulse's T2 upgrade still says it only increases "bullet" damage rather than weapon damage, similar to Talon and Warden's T3 snare/cage. On the Dec 6th patch, the upgrade was updated to include melee damage again but the description was not updated.
Additionally, it increases melee damage by a full 30%, rather than just by half of the added damage that abilities usually provide to melee. For example, Abram's T1 charge adds 25% weapon damage, which translates into 12.5% melee damage, but Kinetic pulse provides +30% damage to both Dynamo's weapon and his melee.
View attachment Deadlock 2025-06-03 18-53-14.mp4
Additionally, it increases melee damage by a full 30%, rather than just by half of the added damage that abilities usually provide to melee. For example, Abram's T1 charge adds 25% weapon damage, which translates into 12.5% melee damage, but Kinetic pulse provides +30% damage to both Dynamo's weapon and his melee.
View attachment Deadlock 2025-06-03 18-53-14.mp4
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