F Fusion New member Sep 14, 2024 #1 You can double melee by holding Q and activating Fleetfoot before it ends, then you hold Q again. There is no delay and you can use it to juke parries
You can double melee by holding Q and activating Fleetfoot before it ends, then you hold Q again. There is no delay and you can use it to juke parries
F Fusion New member Sep 15, 2024 #2 Clip attached. Full VOD from shroud’s stream starting at 24:30 Attachments RPReplay_Final1726390149.mov RPReplay_Final1726390149.mov 128.6 MB
justice Member Sep 16, 2024 #4 They should turn this into a feature, and have 'feinting' be a thing like in Chivalry/Mordhau, since you already can kinda drag your melee swings
They should turn this into a feature, and have 'feinting' be a thing like in Chivalry/Mordhau, since you already can kinda drag your melee swings
O OhNoRabbit New member Sep 26, 2024 #5 Noticed this with Abrams' 1 and Mirage's 3 as well. in Abrams' case, it breaks the animation on the second charge punch.
Noticed this with Abrams' 1 and Mirage's 3 as well. in Abrams' case, it breaks the animation on the second charge punch.