Double melee

Fusion

New member
You can double melee by holding Q and activating Fleetfoot before it ends, then you hold Q again. There is no delay and you can use it to juke parries
 
They should turn this into a feature, and have 'feinting' be a thing like in Chivalry/Mordhau, since you already can kinda drag your melee swings
 
Noticed this with Abrams' 1 and Mirage's 3 as well. in Abrams' case, it breaks the animation on the second charge punch.
 
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