shinkura
New member
just some idea for potential doorman change :
Cart: the alt cast of cart (the blue cart for ally) should give a heal and maybe like be easier to hit than normal cart, there is VERY few situation where you would use the blue cart for anything atp right now it's more of a silly thing to use beside forcing ally through door, it could give doorman some support gameplay focus
Ult rework: current ult can feels annoying to deal with and if you failed to checkout it just become a spamable ult and if you dare be at the wrong place at the wrong time you come out of the ult and get jumped by the whole enemy team so i though of a new ult where putting someone in the baroness would put you and the person you ulted into the hotel where you would have to 1vs1 like with base stat no item but doorman would still get a little advantage ex: a spirit boost or get a item choice like in street brawl, if you win the 1vs1 the enemy take a heavy spirit dmg maybe (bypass spirit resist ? so it dosen't just get spellbreaker'd ?) you get to quickly roam around to find a place to respawn on the map like around 10~20m around where u ulted or lower since ability item are a thing (so you don't get jumped at the exit by the enemy team since you go in the ult aswell) when you picked your respawn spot there is a quick animation of a door opening out of thin air and doorman exiting the door while tossing the enemy out of it, the upgrade could be something like:
T1: + X amout of damage and better item chance (if street brawl system)
T2: 1 sec cc on succesful 1vs1 or enemy get a random debuff at the start of the baroness fight
T3: after a succesful 1vs1 can respawn at a door that was pre placed with the doorway ability (ability 2)
if you lose the 1vs1 tho your enemy can choose where he want to respawn (without you) still within the 10~20m or more if he have ability item and take less dmg and doorman get damaged a bit
or the baroness fight happend with current stat and item instead of base stat and no item.
feel like this version of doorman ult could feel less like mo&krill/holiday ult where you just take someone out of the fight and they can't do much about it, it will be way more fun for the one getting ulted instead of just having to do the same parkour over and over it will feels more of a fun and rewarding fight can maybe be a little ego thing where you'd ult someone specific to 1vs1 them could be funny and you could play it by being careful not ulting someone you think you'd lose a 1vs1 to.
it's just a silly idea tho would love some feedback on it or like idea to make it better or something!!
Thanks for reading <3
Cart: the alt cast of cart (the blue cart for ally) should give a heal and maybe like be easier to hit than normal cart, there is VERY few situation where you would use the blue cart for anything atp right now it's more of a silly thing to use beside forcing ally through door, it could give doorman some support gameplay focus
Ult rework: current ult can feels annoying to deal with and if you failed to checkout it just become a spamable ult and if you dare be at the wrong place at the wrong time you come out of the ult and get jumped by the whole enemy team so i though of a new ult where putting someone in the baroness would put you and the person you ulted into the hotel where you would have to 1vs1 like with base stat no item but doorman would still get a little advantage ex: a spirit boost or get a item choice like in street brawl, if you win the 1vs1 the enemy take a heavy spirit dmg maybe (bypass spirit resist ? so it dosen't just get spellbreaker'd ?) you get to quickly roam around to find a place to respawn on the map like around 10~20m around where u ulted or lower since ability item are a thing (so you don't get jumped at the exit by the enemy team since you go in the ult aswell) when you picked your respawn spot there is a quick animation of a door opening out of thin air and doorman exiting the door while tossing the enemy out of it, the upgrade could be something like:
T1: + X amout of damage and better item chance (if street brawl system)
T2: 1 sec cc on succesful 1vs1 or enemy get a random debuff at the start of the baroness fight
T3: after a succesful 1vs1 can respawn at a door that was pre placed with the doorway ability (ability 2)
if you lose the 1vs1 tho your enemy can choose where he want to respawn (without you) still within the 10~20m or more if he have ability item and take less dmg and doorman get damaged a bit
or the baroness fight happend with current stat and item instead of base stat and no item.
feel like this version of doorman ult could feel less like mo&krill/holiday ult where you just take someone out of the fight and they can't do much about it, it will be way more fun for the one getting ulted instead of just having to do the same parkour over and over it will feels more of a fun and rewarding fight can maybe be a little ego thing where you'd ult someone specific to 1vs1 them could be funny and you could play it by being careful not ulting someone you think you'd lose a 1vs1 to.
it's just a silly idea tho would love some feedback on it or like idea to make it better or something!!
Thanks for reading <3