Doorman player abusing 6 different bugs and unintended interactions to ruin the game for 50 minutes

barlakopofai

Active member
Match ID: 71644590

-Doorman carting people into spawn from mid
-Doorman carting people into walls
-Doorman dying 20 times but surviving every single time because he bought cheat death as his third item (which is funny enough, a completely useless item on any other character that isn't doorman)
-Doorman abusing the doorframe to get invincibility frames
-Doorman abusing the doorframe to kill walkers and guardians without getting shot by the guardians
-Doorman abusing doors to shoot objectives from the skybox where no one can shoot him back

And you've created such a lovely environment around doorman that the entire lobby actually believed it wasn't cheating because you *won't fucking fix him*. You got 3 people actively watching him kill walker with no minions from the skybox and they're like "yeah no this is normal, this is not an individual that's abusing every possible bug to cheat in this game"

"Well they just buffed door range and gave cart some damage so surely what they intended is doorman buying cheat death and range items and sending people straight into spawn"
 
Match ID: 71644590

-Doorman carting people into spawn from mid
-Doorman carting people into walls
-Doorman dying 20 times but surviving every single time because he bought cheat death as his third item (which is funny enough, a completely useless item on any other character that isn't doorman)
-Doorman abusing the doorframe to get invincibility frames
-Doorman abusing the doorframe to kill walkers and guardians without getting shot by the guardians
-Doorman abusing doors to shoot objectives from the skybox where no one can shoot him back

And you've created such a lovely environment around doorman that the entire lobby actually believed it wasn't cheating because you *won't fucking fix him*. You got 3 people actively watching him kill walker with no minions from the skybox and they're like "yeah no this is normal, this is not an individual that's abusing every possible bug to cheat in this game"
Oh it gets worst. Luckily, I got a Valve employer to view and even react to one of my posts on this mega thread.


The bugs are so disgusting for all characters, but especially Graves/Doorman. Imagine being able to control the entire map. Give it a check if you wish.
 
I got permanent ban for glitching with doorman. Turned to a frog like I am cheating with 3rd software.
Match ID: 71277670
 
I'm sorry, carting people through doors/into walls and using cheat death isn't a glich, lol?? they're literally his abilities and an item that can be bought AND COUNTERED. The doorframe to shoot objectives also smells to me. Objectives are immune to damage unless you are close enough to them. If you are on the otherside of the door, your bullets do no damage, if you peek through the door the objective is able to target you. He can't kill guardians or walkers without being shot.

A lot of this sounds like you're just having bad games against him because you can't fight him, and you're pissed about it.
 
I'm sorry, carting people through doors/into walls and using cheat death isn't a glich, lol?? they're literally his abilities and an item that can be bought AND COUNTERED. The doorframe to shoot objectives also smells to me. Objectives are immune to damage unless you are close enough to them. If you are on the otherside of the door, your bullets do no damage, if you peek through the door the objective is able to target you. He can't kill guardians or walkers without being shot.

A lot of this sounds like you're just having bad games against him because you can't fight him, and you're pissed about it.
Well thank you for providing a concrete example of how brainrotted the community has become about this dumbass character abusing bugs every fucking game. By the way just as a reminder, we already know what Valve's stance on fountain hooking from anywhere on the map is, it's a bug, they're gonna remove it from the game the moment it shows up in a pro game
 
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This is not in very good faith. You are a very abrasive person in the replay, but I am not here to start a flame war. I implore you to rewatch the replay from his perspective, because the guardians did shoot him. The walkers threw their fireballs at him. He just has good, smart door placement to get away. Every walker he has poked, as far as I could see, has been entirely normal. The walker fought back, he abused the barrier you get on the door, and then left when it got hairy. Doorman cannot attack objectives without revealing himself by stepping through the door because he is too far from said objective.

Doorman has his bugs, sure, but they are few and far between nowadays. If you got clipped into a wall, as far as I have seen from the replay, it was unintentional, and it happens. I reported a bug like that a few weeks ago that has not been patched out yet, and it is very easy to do by accident. Half of these are intentional game design, the other half are just your opinions, which would do well in a feedback thread, but probably not a bug report thread. You should see cheat death's effectiveness on Pocket, by the way.

By the way, you missed three out of your five punches on him when he pushed blue walker. The first one broke his barrier, the second did only ~150 damage. Before you start erroneously bashing a character's design and claiming it as a bug, you should probably actually play with the character to see what they are capable of. Either way, it belongs in a feedback thread that is private rather than here, where you are clearly very emotional and hot off that game.

Before you create an argument around spawn carting, I do not believe that should be in the game; that much we agree on.
 
By the way, you missed three out of your five punches on him when he pushed blue walker. The first one broke his barrier, the second did only ~150 damage.
As sane people would call it: A bug
This is not in very good faith. You are a very abrasive person in the replay, but I am not here to start a flame war. I implore you to rewatch the replay from his perspective, because the guardians did shoot him. The walkers threw their fireballs at him. He just has good, smart door placement to get away. Every walker he has poked, as far as I could see, has been entirely normal. The walker fought back, he abused the barrier you get on the door, and then left when it got hairy. Doorman cannot attack objectives without revealing himself by stepping through the door because he is too far from said objective.
Well I wasn't in that lane, I was relying on what the two guys in the middle lane were saying, all I saw of it is him sitting under the walker with a door and being completely immune to melees for no reason and getting basically ignored by the walker. If the only counterplay is "you need to 3 man dive him through his door with unstoppable to avoid the cart" then it's probably not an intended mechanic, is it? When Nature's Prophet backdoors your tower after teleporting there from across the entire map, he doesn't get to immediately teleport back to where he came from for free with 0 ways to stop him
 
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As sane people would call it: A bug
What bug? You kissing the wall with your heavy melee three times?

Well I wasn't in that lane, I was relying on what the two guys in the middle lane were saying, all I saw of it is him sitting under the walker with a door and being completely immune to melees for no reason and getting basically ignored by the walker. If the only counterplay is "you need to 3 man dive him through his door with unstoppable to avoid the cart" then it's probably not an intended mechanic, is it? When Nature's Prophet backdoors your tower after teleporting there from across the entire map, he doesn't get to immediately teleport back to where he came from for free with 0 ways to stop him
He just had good positioning and timing to avoid the fireballs as well as to poke with his wave. Watch the replay. Either way, his counterplay is to CC him away from the door or to chase him through (until it’s late game then that’s not a great idea). If he doesn’t have a door down yet, silence shuts him down, he cannot place exit doors while silenced.

Even then, that’s not really a bug if he’s using the doors as they were designed. Is it annoying? Sure, but not a bug. If you feel so strongly about his doors, then you would be better off submitting a private feedback thread about the character.

Also doors do not make you immune to melees at all. You’re either missing or aren’t going through the door with your melee to land the punch.
 
He just had good positioning and timing to avoid the fireballs as well as to poke with his wave. Watch the replay. Either way, his counterplay is to CC him away from the door or to chase him through (until it’s late game then that’s not a great idea). If he doesn’t have a door down yet, silence shuts him down, he cannot place exit doors while silenced.
So no counterplay, because there isn't an item that does that, and no counterplay, because it's not a good idea at *any* point in the game.
 
So no counterplay, because there isn't an item that does that, and no counterplay, because it's not a good idea at *any* point in the game.
Silence wave, knockdown, vortex web/slowing hex, Paige root, Graves grasping hands, paradox kinetic carbine & swap, M&K ult, cold front/arctic blast, Warden cage, curse, REM sleep, Lash ult/slam knockup, dynamo knockup, Wraith ult, Capacitor, Abrams charge & slam, Bebop hook & Uppercut, Sinclair bunny, etc.

It is relatively easy to punish Dooman. Good Doorman players won’t let you do it easily, but you can still punish them. I won’t fault you for knowing how to since Doorman being decent in the meta is relatively new. But consider the items at your disposal and your teams disposal. I cannot count the amount of times just regular CC, or a CC item has gotten me killed while trying to place an escape door or trying to run into one.
 
Silence wave, knockdown, vortex web/slowing hex, Paige root, Graves grasping hands, paradox kinetic carbine & swap, M&K ult, cold front/arctic blast, Warden cage, curse, REM sleep, Lash ult/slam knockup, dynamo knockup, Wraith ult, Capacitor, Abrams charge & slam, Bebop hook & Uppercut, Sinclair bunny, etc.
No, no, yes but that's a 6400 item and it doesn't actually stop him from going back through the door, no, that's not an item, not an item, not an item, not an item, no, not an item, not an item, not an item, not an item, not an item, no, not an item, not an item, not an item also if he's standing in the door it doesn't hit him.
 
No, no, yes but that's a 6400 item and it doesn't actually stop him from going back through the door, no, that's not an item, not an item, not an item, not an item, no, not an item, not an item, not an item, not an item, not an item, no, not an item, not an item, not an item also if he's standing in the door it doesn't hit him.
I just gave you a bunch of counter play options based on what your team may or may not have. Invalidate this list all you want, what I have listed is what is effective against Doorman when he is trying to door out or if he’s a few meters away from his door. Each of those I have died to on more than one occasion while playing Doorman both when trying to door out and when trying to run to my door. Sorry, but if he’s giving you that much trouble then you need to counter buy against him or play around him.

If Doorman opened a door and is standing by it, then yes he’s going to get away unless you have some form of displacement. That’s just the nature of the character, not a bug. Don’t let him get close to your walker in the first place lol. Works well enough against me in Eternus lobbies, I’m sure it’ll work to some extent in lower elo.
 
I just gave you a bunch of counter play options based on what your team may or may not have. Invalidate this list all you want, what I have listed is what is effective against Doorman when he is trying to door out or if he’s a few meters away from his door. Each of those I have died to on more than one occasion while playing Doorman both when trying to door out and when trying to run to my door. Sorry, but if he’s giving you that much trouble then you need to counter buy against him or play around him.

If Doorman opened a door and is standing by it, then yes he’s going to get away unless you have some form of displacement. That’s just the nature of the character, not a bug. Don’t let him get close to your walker in the first place lol. Works well enough against me in Eternus lobbies, I’m sure it’ll work to some extent in lower elo.
You gave me a bunch of items that counter movement characters. Doorman is not a movement character, he just has a two way tunnel to *anywhere* on the map. He can in fact just go back through his own door with *every single item you named*. And then you also named abilities for no reason as if I can go into spawn and pick a character who can stop him.
 
You gave me a bunch of items that counter movement characters. Doorman is not a movement character, he just has a two way tunnel to *anywhere* on the map. He can in fact just go back through his own door with *every single item you named*. And then you also named abilities for no reason as if I can go into spawn and pick a character who can stop him.
Silence disables his ability to place doors. Knockup, root, and displacement abilities inhibit his ability to go through them. Just coordinate with your team and you’ll be fine. If he already has a door down, find where that exit door is and chase him down. Or, alternatively, keep him from going through it. If he runs that kidnap build, use counterspell to get away from his vortex web-cart combo or just stay away from him.

I don’t know what else to tell you. The counter play I have described is entirely effective against the highest ranked Doorman players, both in elo and in the character ranked category. You can refuse to use them and continue to be miserable against doorman or not, I don’t care. But, I should reiterate, this belongs in a feedback thread. Not a bug report thread.
 
-Doorman abusing the doorframe to kill walkers and guardians without getting shot by the guardians
This one point isn't abuse and it isn't a bug. I'm going to basically copy and paste the same thing I posted months ago in another thread:

Assuming no creeps at all, the tower will take a moment to move its staff to attack a hero.

So if any character stands behind cover, they can keep peeking out, shooting, and avoid most of the damage if they're quick.

Doorman's position at the far side of a door does the exact same thing, except the door can be placed so that he is in a safe position. This is by design, since that's what he does. If he was behind cover, far away, you wouldn't be able to get to him either. The tradeoff to him having doors, is that he is one of the easiest characters to kill, and he doesn't output that much damage. Silence wave or any silence ability will also prevent him from placing his 2nd door, which wrecks his ability to kidnap people or escape.

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I watched the first 15 mins, jumped to the middle, jumped to the end, and I haven't seen anything in this match that indicates exploits, abuse, or bugs. You also didn't timestamp anything in your initial post so I can't check specific things. This player just seems to be playing against a lot of players that were below his rank.
 
This one point isn't abuse and it isn't a bug. I'm going to copy and paste the same thing I posted earlier:

Assuming no creeps at all, the tower will take a moment to move its staff to attack a hero.

So if any character stands behind cover, they can keep peeking out, shooting, and avoid most of the damage if they're quick.

Doorman's position at the far side of a door does the exact same thing, except the door can be placed so that he is in a safe position. This is by design, since that's what he does. If he was behind cover, far away, you wouldn't be able to get to him either. The tradeoff to him having doors, is that he is one of the easiest characters to kill, and he doesn't output that much damage. Silence wave or any silence ability will also prevent him from placing his 2nd door, which wrecks his ability to kidnap people or escape.

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I watched the first 15 mins, jumped to the middle, jumped to the end, and I haven't seen anything in this match that indicates exploits, abuse, or bugs. You also didn't timestamp anything in your initial post so I can't check specific things. This player just seems to be playing against a lot of players that were below his rank.
Yeah funny that he can just buy cheat death, die 20 times and end the game with 0 deaths because he doesn't need actual items when he can just cart people into spawn from mid. But hey that's normal right? It's never cheating when it's a Doorman doing it. Invincible instant kill character that can deny literally every single objective on the map, but it's okay, because it was a Doorman doing that.
 
Yeah funny that he can just buy cheat death, die 20 times and end the game with 0 deaths because he doesn't need actual items when he can just cart people into spawn from mid.
Yes, that's how the game works because Cheat Death literally lets you cheat death.

It's not a bug.
 
Yes, that's how the game works because Cheat Death literally lets you cheat death.

It's not a bug.
Yeah, you know, why do they bother balancing Victor? Clearly, it's perfectly intentional and not at all weird that he can just survive everything when he gets his one item. They should bring that back, it was truly the intended way to play the game. Bring back venator ult one shotting people, clearly it's okay for that to be in the game because Doorman can do it and everyone seems to think that's a perfectly normal thing to be in the game. Bring back Wraith teleporting outside the map to kill shrines, that's clearly the intended way to interact with objectives, doorman does it.
 
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Yeah, you know, why do they bother balancing Victor? Clearly, it's perfectly intentional and not at all weird that he can just survive everything when he gets his one item. They should bring that back, it was truly the intended way to play the game.

This would make a good feedback thread, but all of what you are describing at the moment is intentional game design. Pocket can buy cheat death, go in, pop a six-man affliction, proc cheat death, then cloak out. Yet you do not complain about his ability to do that. Or literally any other character with insane mobility being able to easily get away after proccing cheat death.

I get you had a bad game against Doorman; we all have those games. But before you create a bug report thread and don't actually report any bugs, you should really consider what you could have done better to kill him or counter him. The kidnap build requires a lot of early investment, is very gimmicky, and ignores 90% of the rest of his kit. If you can play around it, then Doorman is a non-issue.
 
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