Doorman Out Of Bounds Thread

hectorsandberg

New member
Thread for bugs related to out of bounds exploits and doors.
Using these in public matches might result in a permanent BAN
Replicating bugs in explore NYC mode is recomended if you find something. since bot matches and pubilc games potentially use the anti cheat system.
il start by dumping a compilation of different type of doorman bugs by catagory, some are easy to replicate others not so easy but the issue behind them are somewhat similar.


Clipping

Bug related to clipping, by standing near the door while it's placed you can force yourself out of bounds on certain spots.
only a few examples that i could find and replicate.
Last clip works for many of the closets and is easy to replicate (From thread)
Video Dump:

View attachment Doorclip01.mp4View attachment DoorClip02.mp4
View attachment DoorClip03.mp4View attachment DoorClip05.mp4
View attachment doorclip07.mp4


Head Clipping
Saw this one in Discord, and it works by cliping above exit door. works to clip out of rooms and even the skybox. (Last clip)
easy to replicate.
View attachment Headclip01.mp4View attachment Headclip02.mp4
View attachment Headclip04.mp4View attachment Headclip03.mp4


Invalid Door Placement
Saw this was possible in another thread. you can often find these spots by there being many places out of bounds with valid placements underneath the ground, mostly the sewers ETC, these are the ones i could find and replicate.
Another one here in this thread
View attachment WrongDoor01.mp4View attachment WrongDoor02.mp4
View attachment WrongDoor03.mp4View attachment WrongDoor04.mp4
View attachment WrongDoor05.mp4View attachment WrongDoor06.mp4
View attachment WrongDoor07.mp4View attachment WrongDoor08.mp4
View attachment WrongDoor09.mp4View attachment WrongDoor10.mp4

Rope Clip
somewhat hard to break out of bounds with and somewhat random.

View attachment RopeClip01.mp4
 
Last edited:
Update with some more places i found yesterday

Another place for head cliping
another room where this works:
the headclipping seems the most exploitable, i mean you only need to have a propper entrance but when placing the exit door you can basically clip into anything above it. is what i try to demonstrate here, as you can imagine ambushing someone with low hp without them even seeing you.
View attachment Headclip05.mp4
More Invalid Door
some more i found yesterday
View attachment WrongDoor13.mp4
View attachment WrongDoor12.mp4

From this Thread but with easier setup to break out of bounds:View attachment WrongDoor11.mp4

This feels somewhat like a rabit hole, Will update any more ones i find. please share if you find anything you can find aswell.
 
Hey! Good work! I managed to find an even crazier exploit that essentially allows you to navigate around the map, and some situations place doors to trap people, as well as be able to use bullets and spirit and all that stuff.


Here is a thread I made for it.There are images, showing points of interest and my trail of thought. See how much further you can break it.

To do this? Go to Ruined King side, go to green lane, go by the newly added Jungle camp. There is an open doorway path that connects between jungle camp, and the alternative flank to the first walker, just before the Church. Majestic leap from that doorway to one side. Then walk along the edge of some roof. Then jump down, apply momentum (especially with majestic leap) and heavy punch to clip through something. Once you're in, you can't get out unless you jump or walk further into some green stuff. Or unstuck. You can take 2 routes to absolutely control the game. All without noclip fyi. But you can use noclip in case you mess up with a maneuver.

1) Walk through a gap through some slant of a green tile church structure. From there, you can loop around to arch mother side. From there, you can line up horizontally to where you want to teleport into, and run to the right into the grass, to clip to do a flank. Or you can run past the T3 camp, and run into the grass ahead of you, then take an alley way, and from there, you can majestic leap and end up on the back on any of the path of the Archmother, from behind walker all the way up to the entrance of that lane.
But it isn't done there, you can majestic leap onto some invisible platform, that has some sort of black column thing. You can walk ahead, and then majestic leap towards the outer edge of arch mother and end up directly below. From there, a theory crafter exploiter can use this to troll, especially as Doorman. Oh, and there's plenty of spaces for Graves to put her ult. Same with Doorman's doors. A failsafe tends to happen when you leave the space after putting a door outside. Sometimes it doesn't happen, but you can still place doors inside from outside, and throw out bells, or carts, or bait them, especially with cheat death, etc.

2) More brokenly, activate carpet when you're past that geometry clip (that needed the heavy punch to get in), fly to the side (right instead of the left slant hole), and go below, and then go up, and you'll end up above the map (the scenery is beautiful!), walking on an invisible platform. You can use abilities, items, guns, etc. That includes Paradox swap, bombs, doorman bells, etc. You can end up flying into the tunnel, to flank enemies if you so wish as well.
 
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