Doorman Door OOBs due to holepunch camera + many other misc. doorman OOB bugs.

woonaprime

New member
Due to door raycast being tied to camera, putting your camera through props allows you to place doors on the other side.
This also allows doorman to crouch/mantle into ceilings to place doors outside the map & put your camera on through collision brushes and place doors on the other side if thin enough.

Many examples below.

View attachment Replay 2026-01-22 23-36-56-Trim.movView attachment Replay 2026-01-22 23-39-35-Trim.mov

View attachment Replay 2026-01-22 23-38-26-Trim.movView attachment Replay 2026-01-22 23-38-26-Trim2.mov
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There is also issues with collision extending under the map & being able to place the door at the seams.
Very very prevalent with nearly every staircase.

Easy to recreate nearly everywhere that has collision extending below the floor & not up against a wall.

Couple examples below.

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Some non-staircase examples as well.

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Hole within the skybox past Amber walker in Yellow lane.

View attachment Replay 2026-01-23 00-25-03-Trim.mov
 
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